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Hired Mercanaries

You are mercanaries of the hammer hornets. Your Mission is to clear this planet of Mechanoids due to their danger to colonization. You have the tech to pacify many mechanoids. There are also reports of a possible dangerous storm coming so you have been given the tech to help you through these storms. Your faction will be a New Squad. Start with 4 people, chosen from 8. Arrive in drop pods. Player starting characters have a 49% chance to start with trait: Bloodlust Start with research: Mechanoid hacking basics Start with research: Rogue AI Start with research: Geothermal power Start with research: Archotech Battery Start with research: Mechanoid workshop Start with research: Battery Start with research: Mutagen stabilisation Start with research: Portable chemfuel charging platform Start with research: Hiveship hacking facility Start with research: Adv. Geothermal power Start with research: Reversion Start with research: Advanced synthesis Incident created: -Mutagenic fallout -Mech cluster Start with: -Silver x800 -Packaged survival meal x75 -Medicine x30 -Component x30 -Random pet x1 -Steel x450 -Wood x300 -Charge rifle x2 -Anti-material rifle -Charge SMG -Plasteel x450 -Mechanoid component x250 -Hive data x25 -Mutapill, stabiliser x4 Map is scattered with: -Ship chunk x3 -Steel x720