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[MP] OA Snowstorm Sync Fix

This is a multiplayer synchronization fix for Oberonia Aurea Gene: Snowstorm. Core Fixes: 1. Fixed RNG state drift caused by UnityEngine.Random usage during Icestorm and ExtremeSnowstorm effect rendering. 2. Added persistence for missing countdown states in the Extreme Snowstorm base class, resolving state mismatches during hot-joins. 3. Optimized the determinism of Map property getters, shielding against RNG risks from asynchronous calls. Please report any bugs or desync issues in the comments section. This mod acts as a patch only. It does not modify any XML properties and uses Harmony to patch DLL logic at runtime. Must be loaded AFTER the target mods. Last Updated: April 16, 2026