Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Rimworld Extended: Properly

Okay, I, CTH2004, have finally written the description, after being reminded by verruxlunox
So, here's the Description v2 (version 3 coming eventually!)

Rimworld Extended: Properly


This mod has the deceptivly "semi-simple" goal of Extending Rimworld and other Rimworld Mods, how I think it should be done!

So, what does that entail? Glad you asked[list]
[*] New Genes

[*] Soft Compatibility with many a mod

[*] more (takeing any and all suggestions!)

[/list]


Oh, you want more? well, okay, fine. I'll give you a summary, that's all!

  • There are the Bio-Stabilizer genes, which weaken all stats by "x", except for 1. That other stat is increased, but capped at 100. That way, it takes a lot more to drop it to bellow 100! So, you wanted a functional colonist with a very damaged brain? No? well, now you can!
  • There are some genes manipulateing the psyfocus costs with Vanilla Psycasts Expanded
  • If you have Endling: Last of their Kind, a gene that adds that. Now you can have kids inherit haveing no liveing family!
  • If you have Reinforced Mechanoids 2, you will, once I can get it to work, have a scenario based around the Gestalt Engine
  • Pierceing Spine has an increased range
  • Genes for manipulateing the ratio of pawns genders, courtesy of Tuuree
  • Soft Compatibility with A rimworld of Magic and Kure's Classes
  • Soft compatibility with Save our Ships 2 (same as my mod "extricate my ship")
  • that's all (For now)...

Oh, still not enough? Well, there's no room here, so... uh, try here Coming Soon-ish


Now, I must admit, some of the content is not 100% my ownsome of the content is not 100% my own, so, credit where credit is due: [list]
[*] Bleeding Eyes for RoM Genes. It's ported in almost one-for-one

[*] Touch-nir for All Rimworld of Magic Class Genes, which I used as a basis for my class genes (although mine are soft requriments)

[*] A RimWorld of Magic, which I am directly use the textures of for the genes mentioned in items 1 and 2, so I don't need to include those textures too

[*] Get Donked On for VPE Psycastfocus cost genes Which, with his permission, has been integrated here

[/list]

And, here's the FAQ (don't worry. It is quite fun to read in my totally unbiased opinion)

NOTE: THE ICONS IN THIS MOD ARE PLACEHOLDERS, UNTILL I CAN FIGURE OUT HOW TO MAKE "GOOD" ICONS, AND HAVE TIME (and the desire) TO DO THAT