Tasty Armory - Fire and Steel
Huh, this ended up taking a lot more work than i expected, nevertheless, we carried on.
[img]https://i.imgur.com/Zzeitot.png[/img]
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
Not quite compact 16th-17th century (~1520's to mid- Europe themed clothing, weapons, and some other equipment -pack.
#tastier #pike #shot #pike&shot #tertio #hussar #spain #ottoman #habsburg #french #english #HRE #holy-roman-empire #renaissance #early-modern
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FSerinaCE%2FTastyArmory-FireNSteel]
Github Link
[/url][github.com]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fserina_al9000][img]https://i.imgur.com/US1gPS8.png[/img][/url][ko-fi.com]
[img]https://i.imgur.com/aOFgt2y.png[/img]
It's all just items. Also don't forget Core mod, it has base defs.
[b]Apparel:[/b]
[b]Clothes: [/b] longcoat, cassock, doublet, sash belt shirt
[b]Hats:[/b] felt hat, musketeer's slouch hat, cavalier hat, landsknecht hat, bonnet, fur hat, fancy fur hat, turban, janissary hat
[b]Helmets:[/b] morion, cabasset, burgonet, visored burgonet, close helemet, lobstertail helmet, hussar helmet, sippahi helmet, skullcap (wearable with hats)
[b]Armor:[/b] buffcoat, sleeveless buffcoat, padded vest, padded doublet (functionally a gambeson coat), gorget, plate cuirass, pikeman's corselet, three quarters plate harness, yushman (maille-and-plate harness), krug (flexible chest armor), maille shirt from core mod, gauntlets, bazubands (hand and forearm), tall gloves, tall boots
[b]Accessories:[/b] saber scabbard, rapier baldrick, rapier sash, sash belt, (CE) hussar shield, (CE) kalkan, (CE) rodela
[b]Melee:[/b] bardiche, boarding axe, halberd, hanger (=cutlass), hussar saber, pike, rapier, sidesword, war pick, yatagan, Zweihänder
[b]Ranged:[/b] arquebus, ottoman miquelet arquebus, military matchlock musket, snaphaunce rifle, wheellock pistol pair, (CE) 4-punder light cannon with round|grape|canister shot, (CE) wheellock hand mortar and several grenades launchable and throwable (flare shot in underbarrel mode)
A lot of the apparels have multiple alternative modes that are there mostly for visuals but may or may not have actually different ingame stats, uses VE Framework to switch between the modes when equipped.
[img]https://i.imgur.com/Ryk6xEt.png[/img]
No known conflicts.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795998250][img]https://i.imgur.com/CGiZem0.png[/img][/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795998250]Craft with Color[/url] highly recommended so you can get your stuff appropriately painted and styled!
[img]https://i.imgur.com/TLXuYRK.png[/img]
[b]Q: Why didn't you just update the old mod?[/b]
A: Save breaking changes that had to be done for better maintainability.
Also it's over 2x as big, feel like I've earned a rerelease.
[b]Q: Why does <item> have <value><stat>?[/b]
A: If you're using CE we can have a design discussion, but I don't play vanilla nor pretend (or really think is possible) to understand how vanilla should be balanced, please do submit better values, here or in a gitub issue. If something looks like a typo, it most probably is.
[b]Q: Is this compatible with [url=https://steamcommunity.com/workshop/filedetails/?id=2890901044]Combat Extended[/url]?[/b]
A: I may not actually play the game but would still prefer to be able to play with my own mods, yes.
[b]Q: Safe to add/remove midgame?[/b]
A: Safe to add midgame. Safe to remove midgame, but you will get a harmless one-time errors. Do mind loadouts tho.
[img]https://i.imgur.com/mt1fF4M.png[/img]
Tynan Sylvester, creator of Rimworld - my stockholm syndrome
Serina - the mod
Keshash - Descriptions and cover
Comrade Airo - XML proofreading help