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TerraPumps

Adds a series of new pumps that terraform the land around it over time, in a similar fashion to the vanilla moisture pump.

Fill in those pesky deep-water lakes! Make an impassable moat! Fertilize your soil! ...and more...

Update (November 6, 2024)
- Updated to 1.6

I was minding my own business, fortifying my megabase, when I encountered a deep lake. Instead of building around it, I set about developing a technology to surpass vanilla moisture pumps. The resulting series of pumps allows for greater terrain control; just as how the vanilla moisture pump "dries" the land, so too do my TerraPumps affect the land around them, in markedly-diverse ways. Their exact functionalities are documented below:

Reverse Moisture Pump

  • Radius: 6.9 in 60 days
  • Extra Ingredients: None
  • Power Consumption: 150
  • Research Prereq.: Moisture Pumps

An inversion of the standard moisture pump. Concentrates moisture on the surface of surrounding terrain, pooling water in shallow bodies.

Fertilizer Pump

  • Radius: 6.9 in 60 days
  • Extra Ingredients: 200x Chemfuel
  • Power Consumption: 200
  • Research Prereq.: Soil Pumps

Distributes chemfuel fertilizer around surrounding soils, raising fertility to the max!

Jack Hammer Pump

  • Radius: 6.9 in 60 days
  • Extra Ingredients: None
  • Power Consumption: 200
  • Research Prereq.: Soil Pumps

Shakes apart stone terrain, yielding a stony, barely-growable soil.

Table-Raiser Moisture Pump

  • Radius: 4.9 in 50 days
  • Extra Ingredients: 1x Advanced Component
  • Power Consumption: 300
  • Research Prereq.: Deep Ground Pumps

Raises the water table of the surrounding terrain, deepening any pre-existing bodies of water.

Bed-Raiser Moisture Pump

  • Radius: 4.9 in 50 days
  • Extra Ingredients: 1x Advanced Component
  • Power Consumption: 300
  • Research Prereq.: Deep Ground Pumps

Raises the lake/sea-bed of any surrounding deep water bodies, making them shallow.

**Leave a comment if there is a specific floor type you'd like to be able to change from or to (particularly any in the dlc)

Q: Do I need any of the DLC or mod frameworks?
A: Nope!

Q: I have a bug! What do I do?
A: Tell me the bug in the comments below (for now). If you have a ton of active mods don't expect me to be able to do much!

All content here made by me, Hobbes
Rimworld by Tynan Sylvester
License: CC BY-NC-SA[creativecommons.org]

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