Update of BookBurners mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1596662653
- Included the Cloud Core-mod since it was only used for this mod and a joke mod



Break anything you don't need into chemical compounds. Can be used as a good form of waste disposal.
Produce Steel, Neutroamine, Uranium and other stuff from chemical compounds.
Contains:
- chemical power plant produces power from chemical compounds
- chemical synthesizer dissolves stuff into chemical compounds and allows producing useful resources
- chemical launcher, weapon which causes chemical burns
- high tech assault rifle, long to medium range high precission rifle firing nanocomposite projectiles
- chemical compound post-processing into ionic particle mass
- production of synthread, hyperweave and three new fabrics from ionic particle mass (one of the pictures shows the differences)
- chemical gases
- chemical defensive structures and chemical weapons
Edit: some recipes fixed, fabrics fixed
My other stuff
Electric fence: http://steamcommunity.com/sharedfiles/filedetails/?id=1103101448
Dickbutt mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1128770769
Disclaimer
Might go through save breaking changes during development, hopefully not :)
UPDATES
- now with something little extra for colonists digesting food ;)
- valves replaced by IEDs
- bulk chemical creation for 50 chamicals at once

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort[github.com] to sort your mods

