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Bandits Week One RE-UPLOAD (B41)

[hr] Noticed small issue with initial upload: please hit unsubscribe button and then subscribe again to ensure this is corrected for those who downloaded prior to February 5, 2026. Also, please be aware for those early individuals that the [u]required mods list has been updated[/u] as well so be sure to [u]subscribe to [b]"[B41] Bandits Legacy Reuploaded"[/b] as well[/u]. Sorry, I don't know why it slipped my mind earlier to include that but hopefully most of you were able to find that other required re-uploaded Bandits mod on your own. [hr] This is just a re-upload of Slayer's Bandits Week One mod for Build 41 after the original version of this mod was removed from steam workshop. All credit goes to Slayer who created this entire mod. None of this mod is my work and none of it has been altered in any way from the original (i.e. the final iteration of the B41 version of this "Bandits Week One" mod that Slayer decided to upload, prior to it being removed. [hr] Since it was mentioned in the comments (and I've had this same experience as well) I've created a small separate mod called "Bandits Week One B41 Light Spawn Fix" to address any performance issues that you might experience from over-spawning NPCs creating PC strain with this mod here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3704132471]https://steamcommunity.com/sharedfiles/filedetails/?id=3704132471[/url] [u]If you have a very powerful PC this extra added mod shouldn't be necessary[/u] but for myself or anyone else who might experience strange issues (like NPCs suddenly de-rendering and becoming invisible, lag, stuttering, frame-rate issues, etc) due to NPCs not properly de-spawning at an appropriate rate compared to how fast they spawn in, this small little additional mod is a potential fix that should improve performance without detracting from the experience. Workshop ID: 3659241337 Mod ID: BanditsWeekOneB41