Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Medieval Overhaul: Toggleable Stuff

Description

This mod reworkes some mechanics of Medieval Overhaul and adds some new ones. All features added can be toggled on/off separately in the Vanilla Expanded Framework settings.

What is included?

  • Animal helmets can be worn over ordinary ones
  • Wooden/Stony vents (requires: BetterVents)
  • [Tech] Remove the required research schematics

Note: After you change the settings, you need to restart the game.


Animal helmets can be worn over ordinary ones

Default setting: Disabled 🔴

What does it do?
If enabled, the animal helmets:

  • grizzly bear
  • polar bear
  • arctic wolf
  • timber wolf

... can be worn over regular helmets.

What happens when you deactivate this option?
A few errors may occur and the helmets fall to the ground. it should be possible to deactivate this patch at any time.


Woddy/Stony vent

Default setting: Disabled 🔴

What does it do?
If you use BetterVents you can build vents made of woody or stony materials.

What happens when you deactivate this option?
Some errors might occur, when loading a save... but mayby nothing as well - idk.


[Tech]Remove the required research schematics

Default setting: Disabled 🔴

What does it do?
Required schematics have been removed, research cost have been adapted..

What happens when you deactivate this option?
Restores the MO research tree.


GitHub[github.com]


Credits

@SirLalaPyon: For drawing that nice looking preview image
@SirLalaPyon: For makeing that awesome MO-mod, so i can patch it
Toony Terrain Textures: i love them

[url=steamcommunity.com]

Check out my other mods

Рейтинг

Войдите, чтобы голосовать.
🏅 Нет оценок

Базовые теги:

Загрузить 1.1 MB