Royal Arsenal: Specialty Weapons
Description
Adds a new line of experimental weapons to the Empire's arsenal. All weapons require a tech that comes after the Royal Charged Shot tech, and all except the Persona Sparksword are craftable.
Mod Compatibilities
[b]Craftable Royalty Weapons[/b]
- Craftable persona sparksword
[b]Persona Bond Forge[/b]
- Persona versions of the Rotary Charge Lance, Zeusrifle, and Sparksword. All are craftable at the bonding table.
[b]Combat Expanded[/b]
- Patch available here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2571853698]https://steamcommunity.com/sharedfiles/filedetails/?id=2571853698[/url]
Weapons
[img]https://i.imgur.com/PNE3HmQ.png[/img]
[b]Rotary Charge Lance[/b]
A heavy triple-barreled royal charge lance. It is somewhat unwieldy, but it fires a burst of 6 royal lance shots.
[img]https://i.imgur.com/yWiI8f3.png[/img]
[b]Zeusrifle[/b]
An experimental charge rifle. Slightly more damage and armor penetration than the royal charge rifle, but it only has a burst of 3 shots. Each projectile fired has a 50% change to inflict extra EMP damage, which can stun mechanoids and break energy shields.
[img]https://i.imgur.com/xu1JyPu.png[/img]
[b]Thunder Javelins[/b]
A set of explosive javelins fitted with shaped-charge tips. On impact, they cause deadly, concentrated explosions.
[img]https://i.imgur.com/b7J1p0s.png[/img]
[b]Sparksword[/b]
A hybrid weapon with the capabilities of a monosword and a zeushammer. While it does slightly less damage and has less melee armor piercing than a monosword, it inflicts EMP damage on each hit like a zeushammer.
This weapon is craftable at the fabrication bench, but there is also a persona variant that can only be acquired through quest rewards / trading.