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Androids - Upgrade Tweaks

Tweaks some stuff in the Androids mod. Listed below. --- (Updated 1/26/2022) Vanometric Cell no longer negates food need, but it still replenishes energy, similar to the solar duster, but all the time. What this means is that androids don't need to eat to live, 'cause androids don't starve, but they can eat, which allows them the mood buffs from food. I also added a patch for SOS2; if you have it, then it costs exotic particles to make the upgrade, which with SOS2, you get from deconstructing vanometric cells, among other things. --- The Archotech upgrade changed to a 50% increase in consciousness and mental break threshold. The original buff seemed lackluster and had no downsides, despite saying it was "dangerous;" 50% consciousness is not lackluster, and 50% mental break increase is very dangerous. Keep you Archotechs happy people! (Might change this; 50% is a lot of consciousness, but matches the original buff's 50% works speed increase) --- Might add more as I keep playing. Mid game install is fine, but not all changes will affect existing pawns.