Vanilla Weapons Expanded - Heavy - Reloading Pat
Changes the heavy weapons added by Vanilla Weapons Expanded - Heavy to use reloading with resources rather than a durability system.
Require latest version of Vanilla Expanded Framework.
---Stats---
Autocannon: 82 Shots Per Magazine, Needs to be reloaded with 1 Steel per Shot
Handheld Mortar: 5 Shots Per Magazine, Needs to be reloaded with mortar shells (Note: Pawns will not reload the handheld mortar on their own, they must be ordered to do it. This is so that you can choose which shells you want them to fire).
Heavy Flamer: 10 Shots Per Magazine, Needs to be reloaded with 8 Chemfuel Per Shot
Swarm Missile Launcher: 20 Shots Per Magazine, Needs to be reloaded with 1 Swarm Missile (New Item)) Per Shot
Uranium Slug Rifle: 10 Shots Per Magazine, Needs to be reloaded with 4 Uranium Per Shot
---Items---
Swarm Missile: Crafted from 10 Steel and 5 Chemfuel at the Machining Table
---Planned Features (suggest more in comments!)---
- Reload from Inventory - Done!
- Ability to use any shell with the Handheld Mortar - Done!
- Tell colonists to stock up on ammo like 1.3 added with medicine.
---Credits---
Oskar Potocki and Co.: Vanilla Weapons Expanded - Heavy
legodude17: Code and Idea
Madman666: Swarm Missile Texture
ISOREX: Preview image