Medieval retheme: arcane ultratech
This mod rethemes the ultratech charge weapons and power armor into an arcane fantasy style for medieval settings
What does it change?
textures, description, sound effects, tech level, research project req, crafting recipes
what it doesnt change/include
stats (exept the shield belt because its the only item that is new instead of changed for compatibility so i decided to make it a more expensive version with higher regenaration rate), functionality, prestige armor (couldnt get it working lol)
disclaimer: im not a graphics designer or an artist so the textures dont look great. Feel free to release your own textures for my mod if you think you can do a better job than me (what is likely).
compatibility: not compatible with other retexture mods (load my mod after other retexture mods if you want to see my textures)
Note: Balancing might be weird depending on your modlist (if you dont use alot of medieval mods the weapons and armor are quite OP and if you use alot of mods there might be some random bow or armor more powerful than the arcane stuff while being cheaper but i have a big modlist and didnt encounter any issues)
requirements:
Royalty (for cataphract armor), Medieval Overhaul (for research req and crafting [you can change the req and crafting yourself in the xml if you dont want to use MO)
recommended: a research tree mod of your choice or semi random research)