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指定年龄袭击 (Targeted Age Raid)

Targeted Age Raid [b]Insult a faction via the comms console to trigger raids made up of a specific age range![/b] This is an add-on mod for [b]Raids For Me[/b]. It lets you precisely control raider ages and create unique “child army” raid events. --- 🎮 Core Features 1️⃣ Targeted Age Raids When you call a raid using the comms console “Insult” option (from Raids For Me), all generated raiders will be forced to match your configured age bracket: [list] [*] [b]Age 1–2[/b]: forced baby body type, wears baby clothing, gets the “learning to walk” status [*] [b]Age 3–12[/b]: forced child body type, wears child clothing [*] [b]Age 13+[/b]: uses vanilla generation logic [/list] 2️⃣ Raid Count Control With very low ages, the game may spawn a large number of raiders (because children have lower combat power). This mod provides: [list] [*] Optional max raider cap (toggle on/off) [*] Configurable limit from [b]1–10000[/b] [*] Helps prevent heavy lag / performance issues [/list] 3️⃣ Global Impact (Optional) In addition to comms-console called raids, you can choose to apply the age rules to: [list] [*] All naturally generated enemy raids [*] Only specific factions (when used with faction filtering) [/list] 4️⃣ Faction Filter System [list] [*] Toggleable faction filtering [*] Freely select which factions are affected by the age rules [*] Unselected factions generate raiders normally [/list] 5️⃣ Per-Faction Child Clothing Configuration Assign distinct clothing styles for child raiders by faction: [list] [*] Configure allowed child clothing separately for each faction [*] Copy/paste configs to quickly sync settings [*] Clothing grouped by mod source [*] “Select all” / “Clear” shortcuts [/list] 6️⃣ Baby Combat Settings [b]⚠️ Experimental feature[/b] When enabled, babies will: [list] [*] Be able to equip weapons [*] Use violence and be considered threats [*] Be automatically targeted by turrets and colonists [*] Also be attacked by enemies [/list] [b]Note:[/b] This option forcibly overrides the baby protection logic from the Toddlers mod. Your own baby colonists will also become valid targets! 7️⃣ Child Soldier Mood System When your child colonists/slaves are forced to fire at enemies: [list] [*] Option to apply a mood debuff to [b]child colonists[/b] [*] Option to apply a mood debuff to [b]child slaves[/b] [*] Adjustable debuff severity ([b]-1 to -100[/b]) [/list] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 💭 New Ideology / Culture System This mod adds a “Dealing with Child Raiders” issue with three precept options: Precept Effect [b]Approved[/b] Mood +6 when killing child raiders [b]Indifferent[/b] No mood impact [b]Disapproved[/b] Mood -6 and Social -20 when killing child raiders These precepts override the vanilla negative mood thoughts related to “killed a child”. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚠️ Notes / Important [list] [*] [b]Important:[/b] This mod automatically sets Raids For Me raid delay to [b]0[/b] so raids arrive immediately [*] The [b]baby combat[/b] feature is experimental and may cause unexpected behavior [*] Low-age raids can spawn many units—enabling the raid cap is recommended [*] Raiders aged [b]13+[/b] use vanilla generation logic and are not age-forced [*] Applying age rules to natural raids requires enabling the “Apply to all raids” option [/list] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Thanks for using this mod—have fun! 🎮 指定年龄袭击 (Targeted Age Raid) [b]通过通讯台辱骂派系,引发特定年龄段的袭击![/b] 这是一个 [b]Raids For Me[/b] 的扩展插件模组,让你可以精确控制袭击者的年龄范围,创建独特的儿童军团袭击事件。 🎮 核心功能 1️⃣ 指定年龄袭击 通过通讯台的"辱骂"功能(来自Raids For Me)呼叫袭击时,生成的袭击者将强制符合你设定的年龄段: [list] [*] [b]1-2岁[/b]:强制婴儿体型,穿戴婴儿服装,拥有"学走路"状态 [*] [b]3-12岁[/b]:强制儿童体型,穿戴儿童服装 [*] [b]13岁+[/b]:使用原版生成逻辑 [/list] 2️⃣ 人数控制 当设置低年龄段时,游戏可能会生成大量袭击者(因为儿童战斗力较弱)。本模组提供: [list] [*] 可开启/关闭的最大袭击人数限制 [*] 设置1-10000人的上限 [*] 有效防止游戏卡顿 [/list] 3️⃣ 全局影响(可选) 除了通过通讯台呼叫的袭击外,还可以选择将年龄规则应用到: [list] [*] 所有自然生成的敌方袭击 [*] 配合派系过滤使用,只影响特定派系 [/list] 4️⃣ 派系过滤系统 [list] [*] 可开启派系过滤功能 [*] 自由选择哪些派系受年龄规则影响 [*] 未选中的派系将正常生成袭击者 [/list] 5️⃣ 派系儿童衣物配置 为不同派系的儿童袭击者设置专属服装风格: [list] [*] 可为每个派系单独配置可穿戴的儿童衣物 [*] 支持复制/粘贴配置,快速同步设置 [*] 按模组来源分组显示衣物 [*] 全选/清空快捷操作 [/list] 6️⃣ 婴儿战斗设置 [b]⚠️ 实验性功能[/b] 开启后,婴儿将: [list] [*] 可以装备武器 [*] 使用暴力并被视为威胁 [*] 被炮塔和殖民者自动攻击 [*] 也会被敌人攻击 [/list] [b]注意:[/b]此选项会强制覆盖 Toddlers 模组的婴儿保护逻辑。你的婴儿殖民者也会成为攻击目标! 7️⃣ 孩童参战心情系统 当你的孩童殖民者/奴隶被迫向敌人开火时: [list] [*] 可选择是否对殖民者孩童应用心情减益 [*] 可选择是否对奴隶孩童应用心情减益 [*] 可调整心情减益幅度(-1 到 -100) [/list] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 💭 新增文化系统 本模组添加了"解决儿童袭击"议题,包含三个戒律选项: 戒律 效果 [b]喜好[/b] 消灭儿童袭击者时:心情 +6 [b]漠视[/b] 无心情影响 [b]厌恶[/b] 消灭儿童袭击者时:心情 -6,社交 -20 这些戒律会覆盖原版的"杀死儿童"负面心情效果。 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚠️ 注意事项 [list] [*] [b]重要[/b]:本模组会自动将 Raids For Me 的袭击延迟设置为0,确保袭击立即到达 [*] [b]婴儿战斗功能[/b]是实验性的,可能导致意外行为 [*] 低年龄段袭击会生成大量单位,建议开启人数限制 [*] 13岁以上的袭击者使用原版生成逻辑,不受年龄强制影响 [*] 对自然袭击应用年龄规则需要开启"应用到所有袭击"选项 [/list] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 感谢使用本模组!祝你游戏愉快!🎮