指定年龄袭击 (Targeted Age Raid)
Targeted Age Raid
[b]Insult a faction via the comms console to trigger raids made up of a specific age range![/b]
This is an add-on mod for [b]Raids For Me[/b]. It lets you precisely control raider ages and create unique “child army” raid events.
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🎮 Core Features
1️⃣ Targeted Age Raids
When you call a raid using the comms console “Insult” option (from Raids For Me), all generated raiders will be forced to match your configured age bracket:
[list]
[*] [b]Age 1–2[/b]: forced baby body type, wears baby clothing, gets the “learning to walk” status
[*] [b]Age 3–12[/b]: forced child body type, wears child clothing
[*] [b]Age 13+[/b]: uses vanilla generation logic
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2️⃣ Raid Count Control
With very low ages, the game may spawn a large number of raiders (because children have lower combat power). This mod provides:
[list]
[*] Optional max raider cap (toggle on/off)
[*] Configurable limit from [b]1–10000[/b]
[*] Helps prevent heavy lag / performance issues
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3️⃣ Global Impact (Optional)
In addition to comms-console called raids, you can choose to apply the age rules to:
[list]
[*] All naturally generated enemy raids
[*] Only specific factions (when used with faction filtering)
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4️⃣ Faction Filter System
[list]
[*] Toggleable faction filtering
[*] Freely select which factions are affected by the age rules
[*] Unselected factions generate raiders normally
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5️⃣ Per-Faction Child Clothing Configuration
Assign distinct clothing styles for child raiders by faction:
[list]
[*] Configure allowed child clothing separately for each faction
[*] Copy/paste configs to quickly sync settings
[*] Clothing grouped by mod source
[*] “Select all” / “Clear” shortcuts
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6️⃣ Baby Combat Settings
[b]⚠️ Experimental feature[/b]
When enabled, babies will:
[list]
[*] Be able to equip weapons
[*] Use violence and be considered threats
[*] Be automatically targeted by turrets and colonists
[*] Also be attacked by enemies
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[b]Note:[/b] This option forcibly overrides the baby protection logic from the Toddlers mod. Your own baby colonists will also become valid targets!
7️⃣ Child Soldier Mood System
When your child colonists/slaves are forced to fire at enemies:
[list]
[*] Option to apply a mood debuff to [b]child colonists[/b]
[*] Option to apply a mood debuff to [b]child slaves[/b]
[*] Adjustable debuff severity ([b]-1 to -100[/b])
[/list]
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💭 New Ideology / Culture System
This mod adds a “Dealing with Child Raiders” issue with three precept options:
Precept
Effect
[b]Approved[/b]
Mood +6 when killing child raiders
[b]Indifferent[/b]
No mood impact
[b]Disapproved[/b]
Mood -6 and Social -20 when killing child raiders
These precepts override the vanilla negative mood thoughts related to “killed a child”.
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⚠️ Notes / Important
[list]
[*] [b]Important:[/b] This mod automatically sets Raids For Me raid delay to [b]0[/b] so raids arrive immediately
[*] The [b]baby combat[/b] feature is experimental and may cause unexpected behavior
[*] Low-age raids can spawn many units—enabling the raid cap is recommended
[*] Raiders aged [b]13+[/b] use vanilla generation logic and are not age-forced
[*] Applying age rules to natural raids requires enabling the “Apply to all raids” option
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Thanks for using this mod—have fun! 🎮
指定年龄袭击 (Targeted Age Raid)
[b]通过通讯台辱骂派系,引发特定年龄段的袭击![/b]
这是一个 [b]Raids For Me[/b] 的扩展插件模组,让你可以精确控制袭击者的年龄范围,创建独特的儿童军团袭击事件。
🎮 核心功能
1️⃣ 指定年龄袭击
通过通讯台的"辱骂"功能(来自Raids For Me)呼叫袭击时,生成的袭击者将强制符合你设定的年龄段:
[list]
[*] [b]1-2岁[/b]:强制婴儿体型,穿戴婴儿服装,拥有"学走路"状态
[*] [b]3-12岁[/b]:强制儿童体型,穿戴儿童服装
[*] [b]13岁+[/b]:使用原版生成逻辑
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2️⃣ 人数控制
当设置低年龄段时,游戏可能会生成大量袭击者(因为儿童战斗力较弱)。本模组提供:
[list]
[*] 可开启/关闭的最大袭击人数限制
[*] 设置1-10000人的上限
[*] 有效防止游戏卡顿
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3️⃣ 全局影响(可选)
除了通过通讯台呼叫的袭击外,还可以选择将年龄规则应用到:
[list]
[*] 所有自然生成的敌方袭击
[*] 配合派系过滤使用,只影响特定派系
[/list]
4️⃣ 派系过滤系统
[list]
[*] 可开启派系过滤功能
[*] 自由选择哪些派系受年龄规则影响
[*] 未选中的派系将正常生成袭击者
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5️⃣ 派系儿童衣物配置
为不同派系的儿童袭击者设置专属服装风格:
[list]
[*] 可为每个派系单独配置可穿戴的儿童衣物
[*] 支持复制/粘贴配置,快速同步设置
[*] 按模组来源分组显示衣物
[*] 全选/清空快捷操作
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6️⃣ 婴儿战斗设置
[b]⚠️ 实验性功能[/b]
开启后,婴儿将:
[list]
[*] 可以装备武器
[*] 使用暴力并被视为威胁
[*] 被炮塔和殖民者自动攻击
[*] 也会被敌人攻击
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[b]注意:[/b]此选项会强制覆盖 Toddlers 模组的婴儿保护逻辑。你的婴儿殖民者也会成为攻击目标!
7️⃣ 孩童参战心情系统
当你的孩童殖民者/奴隶被迫向敌人开火时:
[list]
[*] 可选择是否对殖民者孩童应用心情减益
[*] 可选择是否对奴隶孩童应用心情减益
[*] 可调整心情减益幅度(-1 到 -100)
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💭 新增文化系统
本模组添加了"解决儿童袭击"议题,包含三个戒律选项:
戒律
效果
[b]喜好[/b]
消灭儿童袭击者时:心情 +6
[b]漠视[/b]
无心情影响
[b]厌恶[/b]
消灭儿童袭击者时:心情 -6,社交 -20
这些戒律会覆盖原版的"杀死儿童"负面心情效果。
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⚠️ 注意事项
[list]
[*] [b]重要[/b]:本模组会自动将 Raids For Me 的袭击延迟设置为0,确保袭击立即到达
[*] [b]婴儿战斗功能[/b]是实验性的,可能导致意外行为
[*] 低年龄段袭击会生成大量单位,建议开启人数限制
[*] 13岁以上的袭击者使用原版生成逻辑,不受年龄强制影响
[*] 对自然袭击应用年龄规则需要开启"应用到所有袭击"选项
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感谢使用本模组!祝你游戏愉快!🎮