A solitary wood witch preparing to seed a new settlement deep within the forest.
[img]https://steamuserimages-a.akamaihd.net/ugc/875248544835366570/A465F9B7821C8386C92CD83AAB7E615E305AD7E0/[/img]
They had shunned your gift, named it wrong, feared what they could not understand. Cast out, you returned to the deep wilds, the old woods that remember what people forget.
Here, beneath twisted boughs and whispering leaves, your power feels whole. The forest does not judge. It listens. It answers.
You walk among root and ruin alike, gathering what the land offers. Bone, branch, herb, and breath. Life and decay are not enemies here, but parts of the same turning wheel. You tend to both.
Let the villages of men keep their fear.
You will grow something truer.
Your faction will be a New Village.
Start with 1 person.
Player starting characters have a 100% chance to start with trait: Shaman
Start with:
Silver x20
Smoked meat x30
Healroot x10
Cat x1
Raw wood x300
Map is scattered with:
Broken cart x3
Raw wood x200
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𝓢𝓮𝓮 𝓶𝔂 𝓹𝓵𝓪𝔂𝓽𝓱𝓻𝓸𝓾𝓰𝓱 - [url=https%3A%2F%2Fwww.tumblr.com%2Ftalesfromrimwood%2F788332738127282176%2Fit-began-as-most-tales-do-with-a-discovery]https://www.tumblr.com/talesfromrimwood/788332738127282176/it-began-as-most-tales-do-with-a-discovery[/url]