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Artemis Wildheart

My first attempt at making a custom Milira, I am pretty happy with the results considering my lack of knowledge in both art and mod making. I tried to keep her at least somewhat balanced but it would still be beyond broken in a vanilla environment. She is good with ranged weapons and animals, but I also added some other stats in a second trait for fun. As for the actual cosmetic design I just wanted to make something that looked a bit different, the ears are green because I kinda wanted them to still be the halo in essence, and I just wanted to match the halo color to the eye color. Would recommend facial animations and Ancot's Kiiro race mod but they shouldnt be required One note about the new scenario, when moving from the ideo screen to the pawn screen an error may pop up, though to my knowledge all it does is make the skin texture not show up there, but it still shows up and works as intended when you actually start and get past the pawn selection screen. I am currently working on another custom Milira, but I am going to try making it much better, but to do that I need to learn a bit of C# and other RimWorld mod creating skills that I currently dont have, I also plan on being more original with the art for the most part, as in little to no tracing, since before due to my lack of knowledge about art and how textures work I started basically every texture by tracing another texture, then trying to make it as different as I could because I didnt want to just steal art, but I still didnt feel great about doing that so I am going to avoid that this time now that I am slighty more knowledgeable on how textures work and art in general As for the credits: I took heavy inspiration from MelonDove's and Ancot's Wolfein race mod for the ears/halo, I tried making them as unique as I could while keeping that general shape since I just though they looked good The hairstyle is originally one from Outremer's and Fortified_Home's Miho race mod that I really liked and modified to make it more unique so I'm also not just straight stealing art And finally I used both Ariandel's sample character and HeChuanRiver's 米莉拉角色拓展 as references to both understand how to do certain .xml file things and to fix issues I encountered in the process