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Milira Faction: Milira Imperium

I strongly suggest you try these Milira expansion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3626456960]Milira:Wings of Democracy V1.0[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3648344084]Dellin's Milira Attire Expaned[/url] Before You Use This mod contains many references and in-jokes about other video games. For the best experience, please don’t tie it too closely to the “official” Milira storyline. For story purposes, this mod depicts achieving FTL travel via psionics. This may conflict with vanilla RimWorld lore. Your likes are our biggest motivation. If you enjoyed this work, please take two seconds to give it a like! The weapons are stronger than Milira race, but you can customize weapon parameters in the mod settings. Also, in mod settings you can modify the cooldown time of royal permit and intercept the planet killer or not. Faction overview Another branch of the Milira race, under the guidance of an Archotech god, forged a different path: they harnessed all the resources of their home star system and, through centuries of unparalleled engineering feats, constructed twenty Juggernaut-class warships. These colossal motherships are not only megacities but also fortresses. Each is capable of sustaining tens of millions of Milira and independently leading entire fleets in military operations. In time, this tribe cast off the old traditions of the other sky elves and founded a powerful regime known as the Milira Imperium. Under the guidance of their Archotech god, they launched endless grand crusades. Throughout these crusades, they stood against the void Archotech god Horax, eradicated the rampaging Mechanoid legions, and liberated humanoid interstellar states mired in tyranny. Will this Imperial Fleet that has appeared on this rimworld bring peace to this planet—or its destruction? From planetary orbit, the Milira Imperial fleet sends you a friendly hail. Let the show begin! This mod adds new factions, new powerful scenario, Royalty support, a boss Milira character can be recruited, a tech tree, weapons, equipment, quests, and Milira from the Imperium background, etc. Producer Code: Me Texture: [url=https://steamcommunity.com/id/13131166878/]甲醛[/url], [url=https://steamcommunity.com/id/qcA92/]XAVIER[/url], [url=https://steamcommunity.com/profiles/76561198832599887/]musket doc[/url], [url=https://steamcommunity.com/profiles/76561198316932993]PSIONIC海豹[/url], [url=https://steamcommunity.com/profiles/76561198994431943]青叶摩卡[/url], [url=https://steamcommunity.com/profiles/76561199238189207]jiuwww[/url], [url=https://steamcommunity.com/profiles/76561198416317400/]荟冰[/url] Special thanks: [url=https://steamcommunity.com/profiles/76561198160465997/]Oversleeping[/url], for tremendous help during development. Thanks [url=https://steamcommunity.com/profiles/76561199076042004]時穂[/url] for giving me methods to optimize coding. Code References [url=https://steamcommunity.com/profiles/76561198416427098]Ancot[/url], [url=https://steamcommunity.com/profiles/76561198160465997/]Oversleeping[/url], [url=https://steamcommunity.com/profiles/76561198976173036]夜海[/url], [url=https://steamcommunity.com/profiles/76561198877538265]TOT[/url], [url=https://steamcommunity.com/profiles/76561199094033585]Feng Xinzi[/url], [url=https://steamcommunity.com/id/1650617493]Kalo[/url], [url=https://steamcommunity.com/profiles/76561199040850567]ToursWen[/url], [url=https://steamcommunity.com/id/1164163580]Azzy[/url] Thanks to the authors above — their excellent mods provided superb code references. Without their help, this mod wouldn’t have been possible. Combat Extended I haven’t played Combat Extended, so I won’t risk breaking balance and ruin your experience by attempting an patch. Many thanks to [url=https://steamcommunity.com/profiles/76561199495415611]神秘拼装女[/url] made CE patch for this mod. URL:[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3582197549&searchtext=milira+ce]Milira CE Patch Supplement[/url] Bug Reports This is my first attempt at a large-scale mod—thanks in advance for your patience. No critical errors have been found so far. If you run into bugs, please report them in the comments. Balance suggestions are also welcome in the comments. Thanks for subscribing!