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Cinder Armor For DMS Mech

Have you ever used DMS(The Dead Man's Switch)'s disposable ceramic plates? They are undoubtedly useful, but also quite fragile. They require manual replacement after every battle, unless you have an auto-rearm mod or just really enjoy logistics management. Now, a better and heavier brand new armor proudly sponsored by Cinder has arrived: It's stronger, and it maintains itself! If you don't know what Cinder and its corresponding armor are, please check here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3421959154]Cinders of the Embergarden[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3572694485]Extra Armor For Cinder[/url] [hr] This mod extends a mechanoid-exclusive armor from "Extra Armor For Cinder", which is much better and more expensive than the disposable ceramic plates. This armor is completely independent. You can install it on a target that is already equipped with disposable ceramic plates. Unlike the evolvable armor in the original mod, this mechanoid-exclusive armor cannot level up, but it comes with a higher base stat. Upon installation, it grants a max armor capacity based on the mechanoid's body size, providing 120 max armor points per 1 body size. If the target is a DMS mechanoid, it grants 160 armor points per body size. If the target is a Cinder mechanoid, it grants 240 armor points per body size. According to our tests, a Tarbosaurus with a body size of 3.5 equipped with this armor can defeat 3 vanilla Centipedes (heavy charge blaster) with 100% zero damage taken. •[b]In addition, this mod features an extra function: [/b] Do you feel that the Tombstone's one-time Explosive Reactive Armor (ERA) is powerful but scarce, and it looks exceptionally ugly and "bald" after the armor is gone? This mod has a built-in feature that allows Tombstones to carry up to 500 steel like a War Queen, and consume 150 steel each time to fully restore their ERA. •But beware, hostile Tombstones and their variants also have this feature, meaning Tombstone boss fights will become much more difficult!• •[b]Extra function part two: [/b] Feel like having such powerful armor is basically bullying? You can enable "Enable hostile mechanoid armor spawn" in the mod settings. Enemies will then have a chance to spawn with this armor, and the larger the body size, the higher the chance. Super-heavy mechanoids with this armor might be far trickier than you'd imagine. [hr] Q&A Q: CE? A: YES. Q: Safe to add mid-save? A: Yes. Q: Can this armor only be installed on DMS and Cinder mechanoids? A: No, it can be installed on ANY mechanoid, including your domestic maid mechs. "DMS" in the title is just a reminder for the prerequisite mods. Q: Can I skip installing any of the prerequisite mods? A: No. [hr] My Other Mods [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3575015788]More Useful Injection and Drug[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3573280041]VFE - Empire: Frugal Nobles[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3576178532]You Are So Beautiful[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3579936660]There's Nothing Here[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3580928545]Vanilla Genetics Expanded-Quality Is More Effective[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3584588840]Just Help For Me[/url]