After being nuked by several parties, the planet remains as a desolate wastleland almost barren of life. with its remaining civilians being in the grip of paranoia and the land filled with pirates and roaming monstrosities, life isn't that pleasant.
Your faction will be a New Arrivals.
Start with 1 people, chosen from 2.
Non-player characters have a 15% chance to start with trait: Super-immune
Non-player characters have a 15% chance to start with trait: Volatile
Player starting characters have a 100% chance to have their rest set between 60% and 60%.
Player starting characters have a 100% chance to have their recreation set between 25% and 25%.
Planetkiller: An interstellar planetkiller weapon is approaching this planet. It will smash the planet apart like a rifle bullet hitting an egg, annihilating all life. (300.0 days)
Start with research: Battery
Start with research: Microelectronics
Start with research: Hazard protection
Incident created:
-Enemy raid
-Fungal husks
-Blizzarisk clutch mother
-Flu
-Muscle parasites
-Cold snap
-Resource pod crash
-Ship chunk drop
-Meteorite impact
Incident(s) disabled:
-Self-tame
-Abasia join
-Farm animals wander in
-Wanderer join
-Wild man wanders in
-Visitor group
-Trader caravan arrival
-Tribute collector caravan arrival
-Traveler group
-Heat wave
Permanent game condition(s):
-Toxic fallout: A plume of toxic dust from some distant source is slowly settling over this entire region. Any living thing not under a roof will be slowly poisoned, and items left outside will corrode.
-Sun blocked: A nearby sun blocker machine is turning the upper atmosphere opaque, blocking the sun.
-Volcanic winter: Some distant volcano or fire is choking the atmosphere with ash, significantly reducing the amount of light which reaches the surface. Temperatures will be colder and plants will grow slower.
-Flashstorm: A freak localized storm is blasting a small area with repeated lightning strikes.
Faction relation modifiers:
-Civil outlander union (Starting: -53 to -51)
-Gentle tribe (Starting: -53 to -51)
-Shattered empire (Starting: -53 to -51)
Start with:
-Combat handgun
-Steel combat knife
-Synthread HAZMAT hood
-Synthread HAZMAT suit
-Medicine x5