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[WH40K]Adeptus Mechanicus: Magos Xenobiologis

RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids) Factions marked as Hidden do not spawn bases on the world map, only appearing as part of Incidents or Raids. Playable addons for various races are linked in the description below ==Tau Empire== Earliest Raid: 90 days based on Cpt.Ohu's Tau armour [b]Pawns[/b] : Current Ethereal Firewarrior Shas'la Firewarrior Shas'ui Pathfinder Shas'la Pathfinder Shas'ui Kroot Warrior Kroothound Krootox Knarloc : Planned but not yet included Vespid Stingwing Stealth Battlesuit Crisis Battlesuit Broadside Battlesuit ==Craftworld Eldar== Hidden Faction Earliest Raid: 90 days [b]Pawns[/b] : Current Farseer Warlock Guardian Fire Support Dire Avenger Howling Banshee Striking Scorpion Swooping Hawk Fire Dragon Dark Reaper Warp Spider Ranger Wraithguard/blade : Planned but not yet included Shadow Spectre Avatar of Khaine Wraithlord ==Necrons== Hidden Faction Earliest Raid: 180 days [b]Pawns[/b] : Current Scarab Swarm Warrior Flayed One Wraith Immortal Tomb Spyder Lord Destroyer Heavy Destroyer Destroyer Lord Incidents: Monolith Spawn Incident Mechanics: We'll Be Back - Necrons with this special rule can regenerate any damage that did NOT bypass their armour ==Orkz== Earliest Raid: 45 days [b]Pawns[/b] : Current Boyz (Shoota, Slugga, Choppa) Eavy boyz Nobz (Shoota, Choppa) Eavy Nobz Squig : Planned but not yet included More Squig variantz Squiggothz Gargantuan Squiggothz Killa Kanz Deff Dreadz Incidents: Ork Rok & Space Hulk: Orky Crashed Ship Part. ==Adeptus Mechanicus== Hidden Faction Earliest Raid: 90 days [b]Pawns[/b] : Current Tech Priests(Humanlike) Skitarii(Humanlike) Sicarians ==Chaos Deamons== Hidden Faction Earliest Raid: 180 days [b]Pawns[/b] : Current Horrors of Tzeentch (Pink, Blue, Brimstone) Flamer of Tzeentch (Normal, Exalted) Screamers of Tzeentch Lord of Change Nurgling Plaguebearer Great Unclean One Deamonette Keeper of Secrets Bloodletters : Planned but not yet included Flesh Hounds Bloodthirster Incidents: Warp Storm Incident Deamonic Infestation Incident Space Hulk: Deamonic Crashed Ship Part. Mechanics: Deamonic - Deamons are incredibly resilliant and have a small chance to ignore all damage ==Tyranids== Hidden Faction Earliest Raid: 180 days [b]Pawns[/b] : Current Ripper Swarm Termagaunt Hormagaunt Gargoyle Lictor Genestealer Ravener Hive Tyrant Zoanthrope Warrior Carnifex Biovore Incidents: Space Hulk: Tyranid Crashed Ship Part. ==Load Order== Always Load [url=https://steamcommunity.com/workshop/filedetails/?id=839005762/]Humanoid Alien Races 2.0[/url] before these mods if you use it [url=https://steamcommunity.com/workshop/filedetails/?id=771341092/]Astra Militarum Imperial Guard Core Mod[/url] [url=https://steamcommunity.com/workshop/filedetails/?id=1541438614/]Adeptus Mechanicus: Armoury[/url] Adeptus Mechanicus: Magos Xenobiologis OR [url=https://steamcommunity.com/workshop/filedetails/?id=1541438614/]Adeptus Mechanicus: Armoury[/url] Adeptus Mechanicus: Magos Xenobiologis ==Addons== Playable Races: These will overwrite the NPC versions of the factions added by Magos Xenobiologis These require [url=https://steamcommunity.com/workshop/filedetails/?id=839005762/]Humanoid Alien Races 2.0[/url] [url=https://steamcommunity.com/workshop/filedetails/?id=1541518264/]Adeptus Mechanicus: Magos Xenobiologis (Playable Orkoids)[/url] [url=https://steamcommunity.com/workshop/filedetails/?id=1541520023/]Adeptus Mechanicus: Magos Xenobiologis (Playable Tau)[/url] [url=https://steamcommunity.com/workshop/filedetails/?id=1541515831/]Adeptus Mechanicus: Magos Xenobiologis (Playable Eldar)[/url] you have my full permission to rebalance/patch/translate this mod, just please link back to the original :) This does NOT include reuploading it or any of its contents here, on other websites without my express permission. Problems? Questions? Comments? Got something youd like to see added to the mod?, Join us on Discord [url=https%3A%2F%2Fdiscord.gg%2FMkCr7NY][img]https://i.imgur.com/1PQ8JqV.png[/img][/url][discord.gg] Like the mods? want to help me meet my Imperial Tithe? [url=https%3A%2F%2Fko-fi.com%2Fogliss] [img]https://i.imgur.com/kR2yVYZ.png[/img] [/url][ko-fi.com] [url=https%3A%2F%2Fwww.patreon.com%2FOgliss] [img]https://i.imgur.com/kG1R8hk.png[/img] [/url][www.patreon.com] [img]https://i.imgur.com/p7Fv1Z6.gif[/img] Are you artistically/creatively inclined and interested in helping with the mods? I'm always looking for artists to do texturing, writers for descriptions, backstories, please feel free to contact me! For those with a flair for creative writing, more backstories are always appreciated! feel free to use the [url=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSd2DrvjkiB48rwJU9RzLT2g6I1PgxBOkmn4BP3glui7-njsOw%2Fviewform]Backstory Submission Form[/url][docs.google.com]