RFG1 Random frequency generator
Overview
This is a random number generator for frequencies. It prevents communication frequencies from being identified by generating numbers that are difficult to predict.
Specifications
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[*] Approximately 2^27 different frequencies are generated
[*] Number of initial frequencies: 7
[*] Maximum number of frequencies: 32
[*] Uses the output of the physics sensor as the seed value
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Operation
Initial random number generation
The first random number is generated 30 [ticks] after spawning the vehicle.
New random number generation
① Move the mounted vehicle, even if only a little.
② Press the "Generate" button.
③ If generation is successful, a new random number will be output.
If it fails, a value between 1 and "Number of frequencies" will be output.
How to increase the number of random numbers generated
① Increase the size of the microcontroller and add a numeric node.
② Increase the value of the "Number of frequencies" property.
③The number of random numbers specified by "Number of frequencies" will be output to the LUA output composite.
④ Use "Composite Read (number)" to connect the output composite to the numeric node.
How to install
① Move it by cutting and pasting.
② Connect merge and power nodes, etc.
Program
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdrive.google.com%2Fdrive%2Ffolders%2F1k9_iIBbc0wOPzCv9r14E2bxkSoquQT37%3Fusp%3Dsharing]https://drive.google.com/drive/folders/1k9_iIBbc0wOPzCv9r14E2bxkSoquQT37?usp=sharing[/url]
Others
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[*] You can remodel it.
[*] You may distribute it secondarily (if you modify it).
[*] You can incorporate it.
[*] You can make a video.
[*] You don't have to get permission.
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I used google translate