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RFG1 Random frequency generator

Overview This is a random number generator for frequencies. It prevents communication frequencies from being identified by generating numbers that are difficult to predict. Specifications [list] [*] Approximately 2^27 different frequencies are generated [*] Number of initial frequencies: 7 [*] Maximum number of frequencies: 32 [*] Uses the output of the physics sensor as the seed value [/list] Operation Initial random number generation The first random number is generated 30 [ticks] after spawning the vehicle. New random number generation ① Move the mounted vehicle, even if only a little. ② Press the "Generate" button. ③ If generation is successful, a new random number will be output. If it fails, a value between 1 and "Number of frequencies" will be output. How to increase the number of random numbers generated ① Increase the size of the microcontroller and add a numeric node. ② Increase the value of the "Number of frequencies" property. ③The number of random numbers specified by "Number of frequencies" will be output to the LUA output composite. ④ Use "Composite Read (number)" to connect the output composite to the numeric node. How to install ① Move it by cutting and pasting. ② Connect merge and power nodes, etc. Program [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdrive.google.com%2Fdrive%2Ffolders%2F1k9_iIBbc0wOPzCv9r14E2bxkSoquQT37%3Fusp%3Dsharing]https://drive.google.com/drive/folders/1k9_iIBbc0wOPzCv9r14E2bxkSoquQT37?usp=sharing[/url] Others [list] [*] You can remodel it. [*] You may distribute it secondarily (if you modify it). [*] You can incorporate it. [*] You can make a video. [*] You don't have to get permission. [/list] I used google translate