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Urban Factions - Framework

[b]This mod is the prerequisite for the modern combat series, What it does:[/b] - Adds 2 breaching tools the slap charge and Breaching charge - Alters AI to move to the centre of their settlement and defend from fortified positions instead of immediately running towards combat at the first sign of contact. - adds the barricade, invisible conduits (for settlement gen) and ceiling light, which adds to building and is utilized by the modern combat factions. Updates July 31st, 2023: Update to add glass wall, door, and auto door. They take 5 steel (as to not add conflict with other window mods), are build able from start, are 1 beauty and are colour able. these will be used in upcoming mods July 22nd, 2023: Update to add functionality for factions to essentially clear a square and place a new terrain within the square for settlement gen June 8th, 2023: update to barricade def so it doesn't overwrite Mech Spawn June 1st, 2023: update to barricade health so not so tanky, reduced to 80 hp Incompatibilites - AI500: keeps giving random errors - Basically an mod that alters the combat AI Common Questions [b]CE?[/b] Yes, and recommended for the modern combat series (however the galactic factions series is being worked on). [b]AI 500?[/b] Negative, causes conflict with the AI portion of the mod