This mod is the prerequisite for the modern combat series,
What it does:
- Adds 2 breaching tools the slap charge and Breaching charge
- Alters AI to move to the centre of their settlement and defend from fortified positions instead of immediately running towards combat at the first sign of contact.
- adds the barricade, invisible conduits (for settlement gen) and ceiling light, which adds to building and is utilized by the modern combat factions.
Updates
July 31st, 2023: Update to add glass wall, door, and auto door. They take 5 steel (as to not add conflict with other window mods), are build able from start, are 1 beauty and are colour able. these will be used in upcoming mods
July 22nd, 2023: Update to add functionality for factions to essentially clear a square and place a new terrain within the square for settlement gen
June 8th, 2023: update to barricade def so it doesn't overwrite Mech Spawn
June 1st, 2023: update to barricade health so not so tanky, reduced to 80 hp
Incompatibilites
- AI500: keeps giving random errors
- Basically an mod that alters the combat AI
Common Questions
CE?
Yes, and recommended for the modern combat series (however the galactic factions series is being worked on).
AI 500?
Negative, causes conflict with the AI portion of the mod