[MLP] My Little RimPony - Medieval Overhaul Patc
ABOUT
This mod contains a series of patches which will make My Little RimPony (MLRP) compatible with Medieval Overhaul.
WHAT'S BEEN CHANGED?
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[*] Daybreaker recipes now use coal instead of chemfuel.
[*] Pawns in the Brony Community and Brony Xenotype scenarios start with plate armour instead of flak armour.
[*] Sweetie Bot turrets require a million watts of power; this will deter you from building them, since they don't really fit in with the medieval aesthetic.
[*] Poison joke joints can now be made at the workbench.
[*] Plushie benches no longer require power.
[*] Plushie benches are now built using iron bars and basic components.
[*] Plushie benches are unlocked after researching tailoring instead of electricity.
[*] Plushie benches can benefit from being near a tool rack.
[*] Brony traders and villagers are now equipped with peasant gear.
[*] Brony mercenaries have been converted into archers.
[*] Melee mercenaries are equipped with plate armour and zweihanders.
[*] Elite mercenaries and leader pawns are equipped with heavy armour and gunpowder weapons.
[*] Quick research projects have been changed to the Medieval tech level.
[*] Medium, hard and time-consuming research projects now require the advanced research bench instead of the high tech one.
[*] Hard and time-consuming research projects no longer require a multi analyser.
[*] Royalty DLC: Very hard research projects no longer require a multi analyser or techprints, but have been upgraded to the Spacer tech level.
[*] Royalty DLC: Very time consuming research projects no longer require a multi analyser or techprints.
[*] Mudbriar, Quibble Pants and Zephyr Breeze turrets now require a lot of power.
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WHAT'S NEW?
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[*] Daybreaker has recipes to convert iron ingots into silver and back again.
[*] Daybreaker has recipes to convert Medieval Overhaul's basic components into base RimWorld components and back again.
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WHAT'S REMAINED THE SAME?
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[*] NPC faction pawns are still equipped with the relevant plushies.
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WHY IS THIS A SEPARATE MOD?
Because I'd rather give people the choice of having these changes, rather than force them by putting these patches in with the main mod.