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Vaults of Vagar: Emplacements

Introduction This is the second mod in the Vaults of Vagar series and it adds a number of static weapons for both defense and heavy siegework. All of them work in Vanilla, but I strongly suggest using this mod with Combat Extended (it's CE compatible!), because this way you'll get to use all of the weapons' features! Lore Living as clans aboard cyclopean forge-ships, the Vagar are an entirely void-borne people. Because of this, they rarely employ static weapons other than the Tarantula turrets, armed with heavy bolters. Nevertheless, Vagar warsmiths have designed a number of mortars which are intended to be sold to mercenaries, warlords or an occasional colony on the Rim. Contents This mod contains seven weapons: • "Grendel" heavy bolter on a tripod • "Tarantula" heavy bolter turret • "Tarantula-Volkhv" machinegun turret • "Salamander" automatic mortar • "Syrbotas" heavy siege mortar • Portable chemfuel-powered generator With Combat Extended installed, these weapons use custom ammo types: • 8x59mm “Volkhv” rounds • 23x55mm heavy bolts Requirements This mod requires the Vaults of Vagar mod. Credits Combat Extended is made by the incredible Combat Extended team All textures and XMLs are made by me Donations [url=http%3A%2F%2Fboosty.to%2Fkorn_sarum%2Fdonate][img]https://i.imgur.com/KtsWpOI.png[/img][/url][boosty.to] You liked the mod and want to buy me a slice of pizza? Follow the link below: [url=https%3A%2F%2Fboosty.to%2Fkorn_sarum%2Fdonate]https://boosty.to/korn_sarum/donate[/url]