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LC Anomaly Laetitia [REWRITE IN PROGRESS]

Description [hr] This is a Abnormal Mod developed based on the LCAnomaly Library and Core. This Mod includes the HE level Abnorma O-01-67 named Leatitia of Lobotomy Corp. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/Banner/EN/Laetitia.png[/img] Containment Laetitia (O-01-67), also known as A Wee Witch, is a humanoid Abnormality with the appearance of a small girl with pale skin, gray round hair, red tips and red eyes. She wears a pair of golden jingle bells behind the side of her head, a red bonnet, a red ribbon around her neck, a red and white dress with a pair of red shoes, and dark stockings. She moves in a mechanical way, acting like a robot instead of a human. When working with her, the sound of a music box can be heard in the containment room. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/Contained.gif[/img] Little Witch's Friend Her ability will trigger when she gets a NormalResult Normal Result. When this condition is met, she will give a floating heart-shaped gift which will follow the employee and upon reaching them, it will stay above their head. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/work0.gif[/img] If employee holds a gift from Laetitia and is assigned to work with other abnormality (including tools), when the employee reaches the designated distance from the containment unit and the assigned work is not cancelled, the employee will be killed by the exploded gift and a spider (the little girl's friend) will be generated at the death position. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/work1.gif[/img] Lots of animations Based on the animation system added in RimWorld 1.5, the friend of little witch has various animations, including spawn, idle, move, two types of attack and death animation. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/Attack.gif[/img] EGO [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/EGO.png[/img] When EGO Weapon holded, pawn can use the ability to mark the target, and add the aggresive gift hediff. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/EGO_Skill_0.gif[/img] Pawn with the aggresive gift hediff will die after the hediff fade, downed or died, spawn several little witch's friend. [img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyLaetitia/EGO_Skill_1.gif[/img] WIP [hr] Retexture EGO Weapon CE Compatibility Compatibility [hr] Combat Extended:Yes Support Languages [hr] Chinese Simplified English Developers [hr] C#:DarthCY Art:打不中人 Github Link:[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FRimworld-LCAnomaly-Team%2FLC-Anomaly-Laetitia]https://github.com/Rimworld-LCAnomaly-Team/LC-Anomaly-Laetitia[/url] Thanks [hr] Some Art:Lobotomy Corporation of Project Moon