LC Anomaly Core [REWRITE IN PROGRESS]
Introduction
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This is a core mod based on LCAnomaly Library Mod, including misc things of production and containment from the game named Lobotomy Corporation.
This mod does not have any built-in abnormality and requires the installation of separate abnormality mods. The currently known abnormality mods are as follows (Click to jump to the workshop page):
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3307782140][img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/Banner/EN/OneSin.png[/img][/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3303881634][img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/Banner/EN/MeatLantern.png[/img][/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3306297240][img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/Banner/EN/Laetitia.png[/img][/url]
Now in progress:
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/Banner/EN/TheBurrowingHeaven.png[/img]
Containment, Work and PEBOX
New HoldingPlatform from Lobotomy Corporation, with the display of QliphothCount, Abnormality Name and Indi-PeBox. This special HoldingPlatform only work for entities base on LCAnomaly Library Mod. Any vanilla entities are not allowed to be held on this HoldingPlatform, as Abnormalities are not allowed to be held on vanilla HoldingPlatform.
Abnormalities will escape only when the Qliphoth Count is below 0, or reached the state of Qliphoth Meltdown, different from the vanilla entities.
Abnormalities can provided Indi-PeBox and PeBox Item after pawns working on them, the amount produced depends on the quality of work. Indi-Pebox can be used to extract E.G.O.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/WorkAndPeBox.png[/img]
Work Types
Four types of work have been introduced, and the pawn will do dark research on abnormalities with specified types. Different types of work can lead to varying success rates and may even directly result in job failure.
The times of a single task can be performed has been introduced, no longer the same as the vanilla which would perform 5 consecutive tasks, but allows for customization of the number of tasks within a cycle.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/WorkType.png[/img]
Auto Work Assignment
Abnormalities on platform of this mod can't be automatically studied like the vanilla. In order to reduce the amount of repetitive gameplay, it is possible to assign pawns to study on platforms, and the assigned characters (groups) will automatically do research on the platforms.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/AutoWorkAssign.png[/img]
Electric Power Generation
PeBox Item can be used to generate electric power or sold to others.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/EnkephalinElectricGenerator.png[/img]
Management Manual
The new manual menu is independent of vanilla one, and only can be opened when Abnormality selected.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/ManagementManual.png[/img]
Extract Rituals
After collected enough Cogito, a certain level can be specified in The Well to extract Abnormality. The extracted Abnormality is in the state of an egg and needs to be placed on a platform to become a concrete entity (similar to the revenant).
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/ExtractRitual.png[/img]
Cogito and The Bucket
In the early stage of gameplay, only a small amount of Cogito could be extracted from pawns, rituals could not be performed frequently. At this time, a relatively inexpensive solution is to inject a small amount of Cogito into the human body to conduct experiments on the extraction of abnormalities. This method is easy to failure and can lead to the death of the victim.
In order to continuously obtain a large amount of Cogito for extracting rituals, The Bucket was introduced. Like the Bucket in the Lobotomy Corp works, it needs to be filled with the brain-spinal-nerve. Through surgery, the brain-spinal -nerve can be extracted from humans and inserted into a bucket to produce Cogito.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/TheBucket.png[/img]
Warning System
Introduced a complete Warning System for Lobotomy Corp, providing different points for the escape of Abnormalities (with varying levels of points) and death/mental breakdown of pawns.
After accumulating a certain number of warning points, a specific level of BGM and UI effects will be played. Meanwhile, the number of warning points will gradually decrease to zero over time.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/main/Rimworld/LCAnomalyCore/WarningSystem.png[/img]
Settings
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Including config of arguments in Warning System.
WIP
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Base employee weapons
Ordeals and Sephirah Meltdown(Indi-Mod)
Abandoned LobotomyCorp branch explore(Indi-Mod)
Compatible
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Ratkin Anomaly+: no conflict, no built-in compatibility
Anomaly Portal: no conflict, no built-in compatibility
Lobotomy Corporation escape music: conflict
Support Language
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Chinese Simplified
English (not completed)
Developers
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C#: DarthCY
Art: DarthCY, 扶你一把是兄弟 扶你几把是南通, Kronos
Github Link:[url=https%3A%2F%2Fgithub.com%2FRimworld-LCAnomaly-Team%2FLC-Anomaly-Core]https://github.com/Rimworld-LCAnomaly-Team/LC-Anomaly-Core[/url]
Thanks
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Part of art material: Limbus Company & Lobotomy Corporation of Project Moon
C# Guidance: Ancot, 夜海, 无辜的村民