English translation is under construction. Please contact [url=https://steamcommunity.com/id/toastedbagels/]Izzy[/url] if you also want to contribute.
Humanoid AlienRaces & FacialAnimation patch, Subscribe to:[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3204702080][u]Patch[/u][/url]
Seems newest version no long support 1.4. You may found 1.4 version at [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FSamaraFleurety%2FMIS_Arknights_FullPack%2Ftree%2F1.4Archive]github[/url][github.com]
This is a MOD inspired by mobile game Arknights.
A new buildable furniture “Recruit Console” is added.
Player can use it with recruit tickets(crafted at crafting spot) to recruit an operator from mobile game Arknights.
Currently we prepared 100+ operators with full set of apparel, weapon, trait, backstory and more.
Change log(Only recent 5. YY-MM-DD):
23-10-20 adding operators, added live2d framework dependency, migrate operator ID
23-04-30 UI overhaul, adding operators
23-01-23 bugfix
23-01-21 ability no longer bound to apparel, rebalanced weapons, changed traits desc, adjusted some operators' stand in recruit tab, added doctor's apparel(craftable)
23-01-03 fix bug:free recruit,w lack of voice,dump attack method,error with Skyfire's weapon sound
Features//
Play operators' voice
Display operators' portrait
Both are adjustable in Mod option
Chinese voice patch can found [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2951116327]here[/url]
English voice patch can found [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2951113776]here[/url]
FAQ///
Q:Can I add/delete this MOD in a play
A:Delete this MOD in middle of a save is risky. Adding to exist save is also not tested. A new save is recommended.
Q:How can I recruit an operator
A:Microelectronics technology -> make a recruit ticket at crafting spot -> build a recruit console -> recruit your favorite operator
Q:I think certain operator is ugly
A:Illustrators will try to make every operator decent however please keep understands and tolerant to current textures.
Illustrators are all juveniles, did not received professional painting training.
Q:Will this mod have certain feature?
A:It is possible to add fan suggested feature/content if it is reasonable or attractive. Please leave your valuable comment at steam workshop.
Q:Why my operators do not talk/do not have portrait/location of portrait is strange
A:Switchs and adjustment are in MOD options.
Q:Why textures of operators are in low resolution
A:Use any HD MOD you like, for instance Vanilla Expanded Framework.
Q:I have other suggestions
A:Please leave them at steam workshop.
Q:Certain place lacks English translate
A:Apologize for any inconvenience. We currently do not have enough manpower to complete translation.
Warning: This MOD is currently at test phase, lacking of high pressure test, result in possibility to cause crash. Please do not play with a very valuable save, and report bugs.
Have a pleasant play with arknights operators!
License: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2F%3Flang%3Den]CC[/url][creativecommons.org] - BY - NC - SA
Copyright of illustrations and voices are belong to HyperGryph
Credits:
Plan:墨鱼丸
Illustrator:墨鱼丸, 奈亚子
Code:Fleurety, 22
Database:盘子, FelixT, mude, 3hst有限公司
Cover(Amiya): [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.pixiv.net%2Fusers%2F3415009]STmaster[/url][www.pixiv.net]