Outdoor Lighting (continued)
Note:
I added a [b]new[/b] item. The Organic Pumpkin Lantern (or jack-o-lantern) If one of the mods-- Pumpkins, VGP Three Sisters, VGP More Veggies, Vanilla Plants Expanded--is loaded, you can craft a jack-o-lantern at a crafting spot or sculpture table. It will rot in a few days but has the art component.
Original Author:
[b]Stormknight[/b]
Original Description:
Introduces a number of options for outdoor lighting.
Your colonists move slower and work slower when they are in the dark, but having a network of standing lamps around the gardens and outside of your base is a drain on power when they are busy working during the day.
Sure, you could flag them all to be turned off and a colonist could do that every morning, switching them back on again every evening, or .... you could have [b]lamps that automatically turn themselves off during the day![/b]
Clean and stackable, as it makes no changes to existing items in the game. All items are found on the furniture tab.
Includes:
- Garden Lanterns - including pumpkin lanterns!
- Garden Lamps - auto power-off during the day, in a variety of colours.
- Solar-powered Garden Lamps - auto power-off during the day, in a variety of colours.
- Lamp Posts / Street Lamps - also auto power-off during the day, in a variety of colours.
Garden Lanterns
There are three garden lanterns available that can be built without any research needed. Functionally, they are the same as a torch, but hold twice as much "fuel" lasting for 40 days without needing to be re-fuelled.
- Standard garden lantern - gives off a slightly yellow light.
- Garden lantern (blue) - the same as the standard lantern, but with slightly different graphics and a blue tint to the light.
- Pumpkin lantern - there are no pumpkins on the rim, so this is carved from wood and reinforced with a bit of steel.
Outdoor Lamps
A variant of the vanilla Standing Lamp..
- Alternative graphics for the lamps.
- Must research [i]Electricity[/i] before it is available to build.
- The outdoor lamps automatically turn off at 07:00 to save power during the day. They automatically turn back on at 17:00.
- Once [i]Colored Lighting[/i] has been researched, they can be built in a variety of colours, including: red, blue, green, purple, and orange.
Outdoor Solar Lamp
Identical to the Outdoor Lamp from this add-on, except:
- Must research [i]Solar Panels[/i] before it is available to build.
- No need to run power to these lamps - they power themselves by absorbing energy during the day! They can also be easily moved when needed.
- Visually different - the small solar panel can be seen by the lamp, making it easy to see which lamps are which.
Lamp Posts / Street Lamps
Taller and more powerful than the standard lamp:
- Larger pool of light, in a variety of colours (requires [i]Colored Lighting[/i] has been researched).
- Provides limited cover in a gun fight.
- Visually different to standards lamps - when placing, circle shows approximate area that will be lit.
Floodlights!
- 6x the power of a regular lamp, covering light in a radius of 15 squares.
Original Link:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1545708330]https://steamcommunity.com/sharedfiles/filedetails/?id=1545708330[/url]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FtTbqj4v] [img]https://i.imgur.com/ByrCFk7.png[/img] [/url][discord.gg]