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Outdoor Lighting (continued)

Note: I added a [b]new[/b] item. The Organic Pumpkin Lantern (or jack-o-lantern) If one of the mods-- Pumpkins, VGP Three Sisters, VGP More Veggies, Vanilla Plants Expanded--is loaded, you can craft a jack-o-lantern at a crafting spot or sculpture table. It will rot in a few days but has the art component. Original Author: [b]Stormknight[/b] Original Description: Introduces a number of options for outdoor lighting. Your colonists move slower and work slower when they are in the dark, but having a network of standing lamps around the gardens and outside of your base is a drain on power when they are busy working during the day. Sure, you could flag them all to be turned off and a colonist could do that every morning, switching them back on again every evening, or .... you could have [b]lamps that automatically turn themselves off during the day![/b] Clean and stackable, as it makes no changes to existing items in the game. All items are found on the furniture tab. Includes: - Garden Lanterns - including pumpkin lanterns! - Garden Lamps - auto power-off during the day, in a variety of colours. - Solar-powered Garden Lamps - auto power-off during the day, in a variety of colours. - Lamp Posts / Street Lamps - also auto power-off during the day, in a variety of colours. Garden Lanterns There are three garden lanterns available that can be built without any research needed. Functionally, they are the same as a torch, but hold twice as much "fuel" lasting for 40 days without needing to be re-fuelled. - Standard garden lantern - gives off a slightly yellow light. - Garden lantern (blue) - the same as the standard lantern, but with slightly different graphics and a blue tint to the light. - Pumpkin lantern - there are no pumpkins on the rim, so this is carved from wood and reinforced with a bit of steel. Outdoor Lamps A variant of the vanilla Standing Lamp.. - Alternative graphics for the lamps. - Must research [i]Electricity[/i] before it is available to build. - The outdoor lamps automatically turn off at 07:00 to save power during the day. They automatically turn back on at 17:00. - Once [i]Colored Lighting[/i] has been researched, they can be built in a variety of colours, including: red, blue, green, purple, and orange. Outdoor Solar Lamp Identical to the Outdoor Lamp from this add-on, except: - Must research [i]Solar Panels[/i] before it is available to build. - No need to run power to these lamps - they power themselves by absorbing energy during the day! They can also be easily moved when needed. - Visually different - the small solar panel can be seen by the lamp, making it easy to see which lamps are which. Lamp Posts / Street Lamps Taller and more powerful than the standard lamp: - Larger pool of light, in a variety of colours (requires [i]Colored Lighting[/i] has been researched). - Provides limited cover in a gun fight. - Visually different to standards lamps - when placing, circle shows approximate area that will be lit. Floodlights! - 6x the power of a regular lamp, covering light in a radius of 15 squares. Original Link: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1545708330]https://steamcommunity.com/sharedfiles/filedetails/?id=1545708330[/url] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FtTbqj4v] [img]https://i.imgur.com/ByrCFk7.png[/img] [/url][discord.gg]