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Repair Items

Allow pawns to repair weapons and apparel like they do buildings.

How it works:
- Speed determined by General Labour Speed and prioritised at the end of Crafting Jobs e.g if a pawn is assigned to crafting and there are no crafting jobs, they will repair items before checking the next category of job.
- Valid target items are chosen by you in the Mod Settings menu.
- Mod Settings page allows for choosing what to repair and when to repair it, see screenshots to find this menu.

Compatability:
- Versions 1.3, 1.4, 1.5 and 1.6 supported
- No reason it shouldnt work with/without Royalty/Ideology/Biotech/Anomaly/Odyssey
- I believe the jobs appear in the Work Tab mod by Fluffy as "Repair Damaged Weapon" and "Repair Damaged Apparel" under Crafting.

GitHub: https://github.com/moony47/RimWorld_RepairItems

Thanks to @Jellypowered for 1.6 patch!

For the Chinese Patch by KingDomRock:
- Repair Items修理物品汉化: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2567143443

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