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Progression Robotics: Revert some nerfs

What does this mod do?

Progression: Robotics recently received an update to balance that aims to make workdrones more accessible, at the cost of requiring mechanoids/motorized component for regular mechtech.
While the idea of locking mechtech behind those components is not bad in theory, the component cost PER SUBCORE make the tiers 1 mech unironically more expensive than later tiers of mechs.

So, what changed?

-Kept the increased steel and plasteel price of basic subcores, but lowered the industrial component cost back to 2 and removed the motorized component entirely.

-Instead, the Subcore Encoder now costs an extra advanced component, and a motorized component as well. Effectively still locking tiers 1 mechs behind acces to motorized components.

-In the same fashion, the softscanner and rip scanner now cost an extra 2 and 3 motorized component, and 3 and 4 advanced components, respectively.

-Reverted motorized component back to 350$ from 90$. Since Motorized component act more as gatekeepers for acces to mechs and not actual ressources, there is no longer a need to have their price lowered.

Credits

Ferny for his mod and his incredible compatibility work.
Smxrez for her otherwise really interesting balance patch.

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Progression: Robotics [1.5]

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