Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Mini Save Our Ship 2

== Update coming by March == Torpedo turrets, extra fixes. Mini Save Our Ship 2 For Rimworld v1.5 v1.6 --- Default Sos2 patches --- 1x1 shield generator minimum size reduced to 5 radius. Sos2 stuffed compatibility. -------------------------------------- --- New Sos2 ship parts --- 1x1 laser, plasma, railgun turrets 5x5 laser, plasma, railgun turrets to match the artillery canon. 1x1 torpedo launchers. 1-wide spinals. 3-wide spinals. 11-wide spinals. 1-wide advanced spinals, armored with much more hp. 1-wide underbarrel spinals, able to be placed beneath hull and other spinal barrels. Heavy ship guns, like spinal guns but functioning independent of capacitors. Also armored. (Perfect for starship side-mounted guns) Modular solar panels, able to be placed on ship hull floor and walkable. Double-sided solar panel hull, for unique bridge gaps or efficient small designs. Modular double-sided solar panel. Solar hull, absorbs sunlight and also holds 5Hu / 5 heat units. (So it also works as a very bad heatsink.) 1x1 heatsink, for better placement on larger ships, or for use on tiny drone ships, lower capacity. 1x1 coolant tank. 1x1 battery / ship capacitor, holds 500w 1x1 pilot, science, and tactical consoles. 1x1 cloaking device. 1x1 salvage bay. 1x1 hullfoam dispenser. 1x1 drone core. 1x1 satellite core (drone core which can go in the ground) 1x1 floor heat vent, for cluttered rooms which have no access to a wall. 1x1 "heatsinkbank" a science experiment of a heatsink and a coolant tank. Perfect for observation satellites. 1x1 In-hull coolant tank, a coolant tank which goes in the floor and beneath structures. 1-wide engines, including chemfuel, nuclear, and electric. 3-wide nuclear engine. Electric engines, requiring JT-Drive research to be done but they consume no fuel. Modular engines, able to be placed beneath structures and other engines. Fusion reactors, much stronger than the standard fission reactor. Produces 280,000w but requires nearly all the research. No fuel needed. -------------------------------------- Future ideas: More torpedo turrets. Adjust images of some projectiles. Archotech heavy gun. Adjust thrust-dodge ratios. Remove conduits from electric engines to reduce battery jank -------------------------------------- Thank you to Eragon001 for helping with C# scripts on the mini reactor and double-sided solar panels.❤️ Shout-out to Boris from the Sos2 discord server for helping with electric engines.❤️ If you want to throw me a biscuit to keep on top of updates more frequently here's the place, [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fmsmommymemer]https://ko-fi.com/msmommymemer[/url]