[b][img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/66457afe-0e82-4616-9e28-2bf19e0dd99d/SOS+Logo+v2-8.png?format=2500w[/img][/b]
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/e21ec951-c728-4009-b2b0-e10070e1f368/Introduction.png?format=2500w[/img]
[b]Save Our Ship 2 Overview[/b]
Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit – engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps even discovering a phenomenal cosmic secret or two! SOS2 includes two custom endings: build the Johnson-Tanaka drive to transport your colonists to a different rimworld for a New Game+ experience, or evolve one of your colonists to machine godhood using the Archotech Spore.
Non-Steam Link:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FKentHaeger%2FSaveOurShip2]https://github.com/KentHaeger/SaveOurShip2[/url]
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/99b6a128-1ebe-4c66-85df-c23a8b5b29fc/Requirements.png?format=2500w[/img]
[b]Installation Requirements[/b]
- Make sure Harmony is installed:
[url=https://steamcommunity.com/workshop/filedetails/?id=2009463077]https://steamcommunity.com/workshop/filedetails/?id=2009463077[/url]
- Make sure the Vehicle Framework is installed:
[url=https://steamcommunity.com/workshop/filedetails/?id=3014915404]https://steamcommunity.com/workshop/filedetails/?id=3014915404[/url]
[b]Load Order:[/b]
Harmony
Core
[Any DLCs]
Vehicle Framework
Save Our Ship 2
[All Other Mods]
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/c69cb05a-fe5d-4a0f-a031-369e907c4109/SavenLoadShips.png?format=2500w[/img]
Build your own ships, or capture them from the enemy! Save your ship and load it on a new save!
To build a ship all you need to do is:
- Build an enclosed hull using Hull Walls.
- Fill that enclosed Hull with Hull Tiles.
- Use Airlocks to access the sealed space.
- You may then fill this space with ship parts, floors, vanilla walls, etc.
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/27570077-8784-4597-8774-12bf90c1e2ea/HowDoIHull.gif?format=1500w[/img]
[b]Pre-Flight Checklist:[/b]
- Build life support. One supports the entire ship.
- Use Ship Vents in place of Coolers and Heaters.
- Add a Pilot Console and assign a pawn as pilot.
- Build Sensors.
- Attach Engines to the outside of the ship.
- Fuel the engines.
- Select the pilot console to check for warnings and launch when ready!
After building enough engines, a pilot console or computer core, and basic sensors, your ship can lift off!
[img]https://i.imgur.com/SCH2EB4.gif[/img]
If you'd like Vanilla Expanded SOS2 textures shown here, get that addon:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2805433179]https://steamcommunity.com/sharedfiles/filedetails/?id=2805433179[/url]
[b]Heat, Weapons, and Shields[/b]
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/6bf37368-25c8-4bf2-8079-6b1d76de5a75/SOS-infograh-heat.gif?format=1000w[/img]
The Heat System in SOS2.8 has been completely overhauled for simplicity and better performance.
- Shields, Reactors, and Weapons all generate heat.
- Heat is piped via Thermal Conduits to Coolant Tanks.
- Build Heat Sinks with built-in radiators to dump heat to space.
- Purge heat via the Bridge or use Emergency Purge Ports with molten silver.
[b]Ship to the Stars[/b]
Travel to a landed ship with a friendly AI!
Search at the Science Console to find the original starship wreck. Discover the Johnson-Tanaka Drive and embark on a long interstellar journey.
This is effectively a New Game Plus – Save your ship by firing the JT-Drive. Exit to the main menu, start a New Game, load ship, Edit Scenario, and, load your ship, too!
This gif shows you how:
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/8977da01-b688-4e12-b8f4-a115c92f24b8/Scenario-Editing.gif?format=750w[/img]
[b]End Game Quest[/b]
With a ship AI active, follow mysterious psychic signals from an ancient archotech. Trace the signal to discover a final challenge and unlock the ultimate ending.
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/5e152004-5f7b-4bab-bcdb-43accecd058d/FlyingShuttle.gif?format=1000w[/img]
Shuttles (via Vehicle Framework) can now:
- Carry cargo
- Serve as fighters
- Be upgraded with weapons, shields, and engines
To start with a specific ship or station, go to:
*Scenario Editor > Edit Mode > Click on Random*
A list of ships will then appear. This works when loading saved ships too.
[b]Mod Options[/b]
You can toggle features like:
- Ship physics
- Boarding party hard mode
- SOS2 Splash Screen
Find this under:
**Options → Mod Options → Save Our Ship 2**
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/09353e0b-008d-41df-9de4-b1a8a294b1cc/Community+Header.png?format=2500w[/img]
Join our Discord:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FGK7nqgu]https://discord.gg/GK7nqgu[/url]
Keep RimWorld & SOS2 talk in the #Save-Our-Ship channel.
Check out the Wiki (volunteers needed!):
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsosv2.fandom.com%2Fwiki%2FSave_Our_Ship_Wiki]https://sosv2.fandom.com/wiki/Save_Our_Ship_Wiki[/url]
Want to share your own ships?
Save Our Ship 2 Creation Kit:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2105531392]https://steamcommunity.com/sharedfiles/filedetails/?id=2105531392[/url]
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/68ecf2d2-0be7-4e5e-9fe8-cf508b8d95b2/Mod+Interactions.png?format=2500w[/img]
Compatibility spreadsheet:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fspreadsheets%2Fd%2F1dQ6ywPVqfu2JPzHz_wNGd09yeBHlaqnO2uCiV7G_kqc%2Fedit%3Fusp%3Dsharing]Google Sheets[/url][docs.google.com]
Report issues in the comments or on Discord.
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/97bfa802-6c93-4ce3-b5c7-20dd39d9c6a8/Credits+Header.png?format=2500w[/img]
Developed by: Kentington and Thain
Latest update: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FBqr1s]https://github.com/Bqr1s[/url]
Testers: Dreamingofstarlight (Lunarium), I Forgot, Sym/Grimmy, Clever Ape, Dragoncri, Epoch_soc, Doubleface1369, Stylish, Splinter, TheGruntBox, Zeah, Svanovsky, Rappers101, Pikita, the pelusho, Destro, Djrvywfbjr, Ms Mommy Memer, Zym, Balarak, touhou_lover, Alerios, paradox, Grimdoll, Mintcat, Belinko, phrog, Lucius, Ariel, Leblanche, Ambir, tenmei, Obviously Evil, Djohaal
Submod Support: Ms Mommy Memer, I Forgot, Cruel Moose, Thamuzz, and Belinko
Contributors: Boris, SonicTHI, Owlchemist, Oskar Potocki, Thamuzz1331, Trollam, K', Sarg, Karim, Saakra, Revolus, MatthewTeply, dkargin, HG, Morphium, Halno, Argón, DianaWinters, UrbanMonkey, M.A.G.Gen., Epicguru, sdanchenko, m00nl1ght-dev, Cruel Moose, Hanssen, Rimworld Mod Korean, Cruel Moose
Shipwrights: Oninnaise, VVither_Skeleton, (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, Foxtrot, Inert, Jameson, Moonshine Dusk
OG Testing Squad: Buns Buns Cat, Phsarjk, i am has yes, Fuji, Reviire, Ian, Generic Scout, Waipa, Xanthos, BUTTERSKY, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, Shabm, Kasodus, melandor, Madman, Insert Witty Joke, Ifailatgaming, Capitão Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, Rage Nova, twsta, transcendant, thecaffiend, Manifold Paradox, WhiteGiverMa, Gago, Nerevarest
[img]https://images.squarespace-cdn.com/content/v1/62169b1d4764541b6cd46959/7b25c37e-cb68-430d-b3e7-0bfb36d2d258/License.png?format=2500w[/img]
Licensed under Creative Commons BY-NC-SA 4.0