VPE: Revert Some Nerfs (Continued)
Originally forked from: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3034150760]https://steamcommunity.com/sharedfiles/filedetails/?id=3034150760[/url]
VPE: Revert Some Nerfs (Continued)
This mod reverts some nerfs introduced in Vanilla Psycasts Expanded, restoring previous functionality for a few psycasts. It's intended for players who preferred the older psycasting balance.
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[b]What This Mod Changes[/b]
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💀 [b]Necropath[/b][list]
[*] [b]Resurrect Psycast[/b]: The “Sacrificed” finger once again uses the original [i]MissingPart[/i] hediff. This allows for regrowth via healing serum or regrowth psycasts. If you're adding this mod mid-playthrough, it will also search for and replace any sacrificed fingers with missing ones.
[*] [b]Paralysis Pulse[/b]: No longer affects the caster and can target mechanoids again.
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🕒 [b]Chronopath[/b][list]
[*] [b]Plant Timeskip[/b]: Restores pre-nerf behavior. Fully matures plants instantly instead of advancing growth by 7 days.
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🛡️ [b]Protector[/b][list]
[*] [b]Word of Immunity[/b]: Reverts immunity gain rate back to 300% from 180%.
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[b]Requirements[/b]
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This mod requires [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2842502659]Vanilla Psycasts Expanded[/url]. Make sure to load this mod [i]after[/i] VPE in your load order.
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[b]Compatibility[/b]
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[*] Supports RimWorld versions: 1.4, 1.5, and 1.6
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[b]Notes[/b]
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This mod is not balanced. It only rolls back a few specific nerfs for personal or gameplay preference. Not affiliated with the Vanilla Expanded team. Expect any psycasts affected by this mod to break if removed mid save.
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