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Milkwater's Warframe Mod: The Sequel

Welcome to my new mod. Spoilers for the game Warframe. And yes I need all these dependencies. Check me out on github to see the source code or report issues the proper way: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fmilkwxter%2FMilkwatersWarframeModSequel]https://github.com/milkwxter/MilkwatersWarframeModSequel[/url] This mod adds lots of Warframe stuff to your game. New weapons. New armor. New pawns (Warframes!). New buildings. New factions. New resources. Lots of new stuff. [hr] Weapons Currently there are 34 new weapons. 33 of these can be acquired by the player and feature new mechanics. Here is a picture of all the new weapons you can find or craft! [img]https://imgur.com/UaSFRuB.png[/img] If you have played Warframe before, you will already know these new mechanics. Mechanic name Mechanic description Crit chance Every time a bullet hits a pawn, a chance is rolled based on this number. If it succeeds, the pawn will take extra damage based on the crit damage multiplier. Crit damage When a bullet succeeds the critical chance check, it will have its base damage multiplied by this number. Status chance Every time a bullet hits a pawn, a chance is rolled based on this number. If it succeeds, the pawn will have an extra effect applied to them. Please scroll further to learn more! Status type When a bullet succeeds the status chance check, a specific status effect will be applied to them. Please scroll further to learn more! [hr] Status effects/Elements There are 13 status effects I will explain. Each one has a unique effect, making each weapon that much more special. [img]https://imgur.com/xGlCDCc.png[/img] Element name Element description Toxin Gives toxic buildup, pawn will also take damage periodically. Radiation Pawn will begin to automatically attack nearby friendly pawns. Magnetic Slows movement and stuns mechanoids. Heat Reduces armor, pawn will also take damage periodically. Electric Short stun, and damage will arc to nearby pawns. Cold Slows movement, as well as melee and ranged cooldowns. Viral Enemy has a 25% chance to take double damage from incoming damage sources. Slash Decreases armor, and massively increases the bloodloss. Puncture Reduces outgoing melee damage, and increases ranged cooldowns. Impact Knocks the pawn in the air, stunning them heavily when they land. Gas Target produces gas clouds that do damage to other pawns. Corrosive Pawn's armor is massively reduced. Blast If the pawn dies with this effect, they will explode! [hr] Warframes That's right! We now have warframes! To build a warframe, you must gather 3 warframe parts. These can be crafted using 80 steel and 5 components. Once you have 3 parts, you must build a Warframe Gestator. It works similarily to a mech gestator. Just have a pawn interact with it and choose which warframe to build. Then it will begin to slowly gestate. Once gestation is complete, the warframe will pop out on the ground and must be moved to a cryopod to rest. Warframes cannot move on their own. In order to take control of your warframe, you must build a Somatic Link. Once built, assign a pawn to it and choose a warframe to take control of. Now you have a working warframe! They are beasts in combat and will rapidly regenerate when laying in their cryopods! So far there are four warframes in the mod. Meet Excalibur, Ember, Rhino, and Vauban (in order)! [img]https://imgur.com/MhxKjEp.png[/img] [img]https://imgur.com/a3FgPNG.png[/img] [img]https://imgur.com/8NDFcVn.png[/img] [img]https://imgur.com/4eVvpcu.png[/img] They will each come equipped with their own psycast tree from Vanilla Psycasts Expanded so you can use them as soon as you build the infrastructure! [hr] Extra stuff This mod also comes with a bunch of new factions, a wild kubrow animal, and many new resources and armor! The factions consist of a neutral and a hostile Grineer faction, and a neutral and a hostile Corpus faction. I am working on adding an Infested faction as well, where you can fight chargers and other infested enemies. [hr] FAQ [b]- CE?[/b] - Not yet. [b]- Compatible mods?[/b] - As of right now we are compatible with Rebound (Continued). Warframes will spawn with a trait that allows them to reflect bullets if they are holding a melee weapon, just like in the real game! [b]- Whats next?[/b] - I will add Loki, Oberon, and Garuda. Then I need to code more psycasts! [b]- SOMETHING WENT WRONG!!!![/b] - Please... leave a log with your comment... Then I can fix it for you!!!!!! [hr] Credits [b]Milkwater:[/b] Code and art [b]Pesky:[/b] Art [b]Digital Extremes:[/b] Sounds