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Autotester

[img]https://img.litet.net/logos/Self-Info.png[/img] I made this to ease my testing of mods before publishing. A few people asked about it so I decided to publish it. If you are not a modder this is probably not of any use to you and for most modders the [url=https://steamcommunity.com/workshop/filedetails/?id=2922590693]Spawn Mod Content[/url]-mod should be enough for testing. However if you have a lot of mods, it might help with automatic testing of these mods. How to use [list] [*] Populate the mod-list outside of the game, with the mod you want to test at the last place in the mod-list [*] Start RimWorld with the -quicktest parameter causing it to go directly to a default test map [*] With this mod loaded the test-map will be smaller (100x100) to increase map-load speed [*] The mod will open and close any mod-config of the test-mod [*] It will will use the Spawn Mod Content-mod to spawn everything [*] It will then in turn select each item spawned [*] When there are no more items it will close the game [/list] If there are any warnings or errors it will close the game instantly. All warnings and errors will have a [Warning] or [Error] prefix in the log to find them easy. It will also create a TranslationTemplate folder in the Source-folder of the mod. This will contain English translation-data for all Defs as a template for other languages. Some errors and warnings are ignored and you can add more by modifying the mod-config file. The file contains the builtin exclusions and can be found in the mod config-folder, filename ending with "Autotester.xml". [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D50995.0]https://ludeon.com/forums/index.php?topic=50995.0[/url] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fh5TY6DA][img]https://img.litet.net/logos/Discord.png[/img][/url][discord.gg] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Femipa606%2FAutotester][img]https://img.litet.net/logos/Github.png[/img][/url][github.com] [img]https://img.litet.net/logos/SafeToAdd.png[/img] [img]https://img.litet.net/logos/SafeToRemove.png[/img] [img]https://img.litet.net/logos/Self-ReportingIssues.png[/img] [list] [*] See if the the error persists if you just have this mod and its requirements active. [*] If not, try adding your other mods until it happens again. [*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url] [*] For best support, please use the Discord-channel for error-reporting. [*] Do not report errors by making a discussion-thread, I get no notification of that. [*] If you have the solution for a problem, please post it to the GitHub repository. [*] Use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3497629017][img]https://img.shields.io/github/v/release/emipa606/Autotester?label=latest%20version&style=plastic&labelColor=0070cd&color=white[/img][/url] | tags: automatic testing