
I made this mostly for my own use but perhaps it can be of use for someone else as well.
It adds an extra dev-option similar to the vanilla "Make colony"-action with the difference that you can select what mod to load items from. It can for example be useful to check all items in a mod before publishing it.
It will spawn:
- A power-grid covering the map
- A power-node to the power-grid with 900000W power for testing
- All items
- All buildings (adding recipes to all workbenches)
- A pawn from each race
- All terrain definitions
- All plants, each in its own zone
Compared to the vanilla colony-action it will also work regardless of map-size and will spawn all items instead of just filling a 33x33 square.



- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort[github.com] to sort your mods

