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Limbus Company Sinner

my translatin plan failed. Just wait.

What interesting stories would happen if the 13 Sinners of LCB traveled to Rimworld? ... ...
Welcome to Rimbus Company.

1. What does this mod include?
1.1 Adds the ability to recruit Sinners from the game "Limbus Company". Each recruitable Sinner comes with a preset unique backstory, traits, apparel, hair, etc. Each Sinner also features unique voice lines that will trigger upon selection, drafting, and other actions. You can recruit them using the Recruiting Desk located in the Misc architect tab. The cost is a Recruiting Ticket, which can be crafted at a Crafting Spot (and other similar workbenches) using silver. It is highly recommended to use the Scenario Editor or mods like "Prepare Carefully" / "Character Editor" to start your game with a Recruiting Desk and a few Recruiting Tickets.
1.2 Adds unique Sinner weapons. The weapon stats are scaled to fit the vanilla late-game environment and can be crafted once the Smithing research is completed. For balance reasons, the material requirements are relatively high. These weapons support the "Melee Animation" mod.
1.3 Adds hundreds of Limbus Company style social interaction dialogs.
1.4 Adds a Maid-type Ishmael mechanoid that can perform multiple types of work. Recharging her does not produce any toxic wastepacks. She is equipped with a ranged weapon and a firefoam pop.

2. Recommended Mods
2.1 If you encounter issues with Sinner races or body types after installing other alien race mods, please subscribe to the Arknights Compatibility Patch. If you also have "NL Facial Animation" installed, please disable the NL Facial Animation patch in Options - Mod Settings - Arknights Compatibility Patch after installing the patch, otherwise your pawns will have missing faces.
https://steamcommunity.com/sharedfiles/filedetails/?id=3204702080
2.2 NL Facial Animation. If you decide to drop this mod due to compatibility or performance issues, feel free to subscribe to any anime-style face replacement mod. Just search "face" in the Workshop and pick one you like.
2.3 Transmog. Solves the issue of Sinner-exclusive apparel having suboptimal stats. Highly recommended.
2.4 Interaction Bubbles. Allows you to see the Limbus style social dialogs much more intuitively.

3. Notes
3.1 A pop-up warning about compatibility issues occasionally appears? Just ignore it, unless you encounter the specific issues mentioned in 2.1.
3.2 Why are there things that don't strictly match the Limbus Company lore? I had to make some compromises for the sake of gameplay; for example, I intentionally buffed the shooting skills of certain Sinners.
3.3 English? I am translating using Gemini3.1pro. Now most texts are transtaled, but traits are not translated.

4. Credits
The weapons, apparel, and hair in this mod are all sourced from Kronos's Limbus Company mod series. Here are the links to the mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=3193311192
https://steamcommunity.com/sharedfiles/filedetails/?id=3207545256
https://steamcommunity.com/sharedfiles/filedetails/?id=3188065113
Special thanks to the MIS team for their prerequisite framework. Without their framework, it would have been impossible for me to create this mod.

If you have any feedback or suggestions, please be sure to leave a comment below, or contact me on Baidu Tieba (ID: ppsh41).
Thank you all for playing.

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[MIS] - Framework

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