[img]https://i.imgur.com/pIxKnX2.png[/img]
a bunch of random crap that I put in on a whim. include weapon,apparel,material and building.
created based on the lore I have lying around from my thesis project.
Github [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Faranmaso%2FMakaiTech]https://github.com/aranmaso/MakaiTech[/url]
support me on Ko-fi : [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Faranmaho]https://ko-fi.com/aranmaho[/url]
normal description
This mod add a whole lot of new building and item span from Ultratech era to Archotech.
new material and universal fuel source(optional). and dozen of powerful weapon with unique effect.
Turret with devastating prowess, a few "bionic"
Essence system which unlock at the end of tech tree. that then combine into the Primordial Forge or crafting into weapon/apparel.
Content
2 Floor
17 Buildings
5 Turrets
4 Apparel
15 Weapons
17 Items
[b]mod will be update as I getting new idea[/b]
[img]https://i.imgur.com/Wyc6aFR.png[/img]
new item maybe added based on active mod. or existing thing function differently.
Supported Modded material craftable by Primordial Forge
with new functionality to primordial forge, all modded item are supported by default
Recommended Mod
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1668141382]Un-Limited[/url]
make full use of extra stat from Celestial Steel
FAQ
Q: is this CE compatible
A: ask CE team
Q: how do I get celestial steel to start with?
A: Celestial steel can be acquire early on(but very inefficient)by finish the first research and "craft" with Makai Fabrication Altar or from Makai's Orbital Trader(very expensive)
Q:I don't like certain aspect of the mod
A:Check mod setting, you might find your answer there, if not, let me know and I will consider adding it.
Q:Stardust material substitution doesn't work.
A:open mod setting, make sure the option is on, then press "Try Force Setting" once or twice. If that still doesn't work, give me your mod list and I will check.
Known Issue
-Sun Crade and Miniature Sun always show "Not connected to power"
this is due to vanilla power system. the building still work as it should
-Souls Transfer is very specific. if any part of pawn name is different than the soul. including the Nickname. it will count as different pawn.
-after swap bodies. work type can be a little janky. ie. disabled work type still disabled even tho no trait forbid it. a save and reload will fix it.
-Souls normally have a stack size of 1 and shouldn't stack. if by any case you have a mod that increase stack size, put Makai_Dea_Path_Soul (the defName for soul) into an exclusion list if there is one for your stack size mod.
[img]https://i.imgur.com/lU9bEeM.png[/img]
[b]All the nice people in MrSamuelStreamer's discord[/b] for giving advice on modding
[b]MrKociak[/b] for making MAG mod. it what inspired me to make my own mod.
[b]DimonSever000 (Discord name Kaiser)[/b] for skill drain code.
[b]Crazedmonkey231[/b] for letting me use building animation code.
[b]Demonlord09[/b] for helping me fix grammar error.
legal stuff
MakaiTech is licensed under the
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby%2F4.0%2F]CC BY 4.0[/url][creativecommons.org]