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Dune Revamped

Adds in some aspects of the movie dune, that being the spice and the water of life. This version has some tweaks I thought would improve the mod, but not be everyone's cup of tea. Full list of features/changes: Spice/Prescience Spice is now acquired via spice blows, which are a poi on the world map. Once you arrive, a timer starts that will summon a worm once depleted. Moving while not having learned sandwalking and moving vehicles depletes the timer faster. Spice is now a block that is mined, and can be picked up in vehicles and such. Note: Activate "Show All Items On Map" to make it appear if it isn't in a stockpile/the home area. Spice can now not be gathered unless it is at a spice blow. Prescience Prescience can now be awakened in the intial mod, and also grants the psylink hediff. Prescience is now a psycast tree. There is a catch, as spice raises the ability to awaken prescience, but there is another factor. You must raise the level of a new trait, called self control. This is done by meditating, and can also be inherited from a pawn's parents. (AKA Kwisatz Haderach Program). Mutations Mutations can be initiated by taking excessive levels of spice. These will turn you into a navigator. Axolotl Tanks Axolotl Tanks allow you to change your xenotype with neutroamine as fuel. You can now also clone gholas, and there is a new facedancer gene. New Textures Many old items have new textures to try and make them look more vanilla friendly. [img]https://i.imgur.com/FC6beLu.png[/img]