[img]https://i.imgur.com/aTMW5BG.gif[/img]
The [b]Airbus A400M[/b] is a four-engine turboprop military cargo aircraft, designed for long range and heavy cargo capabilities.
[img]https://i.imgur.com/0rlfUkO.gif[/img]
Features:
• [b]Huge Cargo Bay[/b] (15Wx16Hx78L)
• [b]Altitude Hold[/b]
• [b]GPS Autopilot[/b]
• [b]Stabiliser[/b] (roll + pitch)
• [b]Air-to-Air Refuelling[/b] (2 Drogue Chutes and 1 Refuelling Probe)
• [b]Detachable Fuel Pods[/b]
• [b]Cargo Management Systems[/b] (Ceiling Crane with Camera, Winches, Lockable Cargo Tracks, ISO Connectors)
• [b]Maintenance Hatch[/b] for refuelling and recharging
• Top Speed: 270knots
• Range: 280km+ (at max speed) / 600km+ (at 170knots)
• Fuel Capacity: 60 000L
Startup:
1. Turn on [b]BAT 1[/b] switch (overhead panel)
2. Set [b]ENG 1,2,3,4 RUN/OFF[/b] switches (central pedestal) to RUN position
3. Set [b]ENG IGN NORM/START[/b] switch (overhead panel) to START position, wait for RPS to level out
4. Set [b]ENG IGN NORM/START[/b] switch to NORM position
5. Increase [b]COLLECTIVE[/b] lever to 1 and taxi to runway
6. Increase [b]THROTTLE[/b] lever to [b]take off[/b]
The [b]Startup Checklist[/b] and [b]Instructions[/b] on how to use the various [b]Systems[/b] are written on white notes around the plane.
For [b]Landing[/b], I suggest you approach the runway at around [b]130knots[/b], with the [b]Stabiliser ON[/b]. As soon as all the wheels are in contact with the ground, apply the [b]Variable Brake[/b] (Hotkey 4).
Important Notes:
1. This plane can be spawned using an [b]Edited Build Zone[/b] or a [b]Mission[/b]; here are the tutorials for both of them:
[url=https://youtube.com/watch?v=bGaNg5q6jS0] Mission Tutorial (by MrNJersey) [/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1712878555] Edited Build Zone Tutorial [/url]
If you prefer, here's a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2079047354] ready-to-use Mission [/url] to spawn it at the Creative Base or Harrison Airport
2. If you turn on the Altitude Hold without setting a desired altitude on the keypad, the plane will keep the current altitude
3. The Stabiliser's purpose is to facilitate delicate manoeuvres, like air-to-air refuelling and landing at low speeds. It's not meant to be used outside these circumstances.
4. The Autopilot and Stabiliser should [b]not[/b] be active at the same time. To keep the plane at a constant altitude while using the Autopilot, use the Altitude Hold
[img]https://i.imgur.com/BycgU7t.gif[/img]
Additional Equipment:
The great [b]versatility[/b] of this plane stands in its ability to integrate with various [url=https://steamcommunity.com/workshop/filedetails/?id=2078702090] Additional Equipment [/url]:
• [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2078544205] Air-Drop Crates with parachute [/url] (for convenience, here's a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2080186105] version of the Plane[/url] with 6 Crates already loaded in)
• [url=https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2078603847] Vehicle Cart [/url] to secure all sorts of [b]Vehicles[/b] safely in the [b]Cargo Bay[/b] during flight
• [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2079611283] Wide Vehicle Cart [/url] designed to fit [b]Wide Vehicles[/b], up to the maximum size of the [b]Cargo Bay[/b] (15 blocks wide)
• [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2080617337] Cargo Platform [/url] to secure any kind of [b]Generic Cargo[/b] safely in the [b]Cargo Bay[/b]
• [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2015215334] AISO [/url](11x12x27 & 11x12x55) and [b]Standard ISO[/b] (9x9x24 & 9x9x48) Containers
• [url=https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2079178025] Generator Container [/url]
• [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F...] Fuel Tank Container [/url][...] (WIP)
• [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2079692202] Coastguard Heli [/url]
• [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2085890645] Military RHIB [/url]
If you made it this far, congratulations! I'll reveal something to you: there's an [b]EASTER EGG[/b] to keep you entertained during those long flights to the Arctic and back. Let’s see if you can find it!
Credits:
• jbaker, PenguinO, Sire ' Mi3ter ' VI, Bruno, SAKYamoney - various Cockpit Instruments
• Uran_Wind - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2025679099] Airplane Stabiliser [/url]
• Tajin - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1584578096] GPS Autopilot [/url]
[img]https://i.imgur.com/pqmOhP7.png[/img]
Major Update #1 (v 4.19):
Now all [b]Cargo Locking Systems[/b] (Cargo Tracks, ISO Zones) and [b]Ramps[/b] can be [b]Radio Controlled[/b]!
This means you can be [b]ON[/b] the Vehicles (or Cargo) that you are air-dropping, and let the Plane fly away while you drive your air-dropped Vehicle.
Moreover, if you’re using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2078544205] Air-Drop Crates v2.0[/url] (or higher), you can now finally [b]air-drop yourself[/b]!
To make a Vehicle compatible with this system, you just need to add a [b]Radio[/b], an [b]Instrument Panel[/b] with 2 buttons, and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2083718918] this Microcontroller [/url] to it.
Major Update #2 (v 4.3):
Completely redesigned [b]Air-Drop System[/b].
New [b]Electric Connectors[/b] have been added to the [b]Cargo Bay[/b] of the [b]Airbus A400M[/b] to store up to 14 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2150821623]Small Air-Drop Crates v2.0[/url] or 7 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2078544205]Air-Drop Crates v3.0[/url]
These Electric Connectors allow to do [b]Staggered Air-Drops[/b] (each Crate/Vehicle is slightly delayed from the previous one, see GIF), by adjusting the “[b]Delay[/b]” Property Slider of the [b]Air-Drop Microcontroller[/b] on each Crate (0.5 sec delay works well).
To start the Staggered Air-Drop just press the “[b]Toggle Air-Drop Connectors[/b]” Push Button (in Cockpit, Loadmaster’s Station and Ramps Panel).
Important:
[b]To connect the Crates/Carts[/b] to the new [b]Air-Drop Connectors[/b], remember to press the “[b]Toggle Air-Drop Connectors[/b]” Push Button [b]once[/b] as soon as you enter the Plane (it auto-activates for 20 sec upon spawning, then deactivates).
Moreover, [b]all the ISO Electric Connectors[/b] can now be used to do [b]Staggered Air-Drops[/b] as well (use the same Push Button to initiate the Staggered Air-Drop).
This means [b]any Cargo[/b] you attach to these Connectors can be air-dropped with this new System: you just need to add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2150827882]this Microcontroller[/url] to control the [b]Electric Connectors on your Cargo[/b]
Having the Air-Drop Crates secured with Electric Connectors in the Cargo Bay means you [b]no longer have to stay below 180knots[/b] when flying with the Crates in the Plane (which was due to the limited braking power of the Cargo Grippers in the old system).
All the [b]Carts[/b] have been [b]updated[/b] to integrate the new Air-Drop System, so they can be used to perform [b]Mixed Air-Drops[/b] (both Crates and Vehicles at the same time, see GIF).
Major Update #3 (v 4.4):
Added [b]First Person Equipment[/b]
I’ve updated the A400M for [b]Stormworks v1.0[/b], and added a LOT of [b]First Person Equipment[/b] throughout the plane.
Have fun with it! ;)
[img]https://i.imgur.com/pqmOhP7.png[/img]
Enjoy! Please consider leaving a [b]Rating[/b] and a [b]Comment[/b]. Feel free to write any [b]Suggestions[/b] or [b]Issues[/b] you might have in the comments below.