Pan-Halloweenie Integration Mod II (Continued) (
TurtleShroom Productions Proudly Presents: Pan-Halloweenie Integration Mod II
Happy Halloween!
This Mod integrates four separate Mods covering the topic of All Hallows' Eve (Halloween) and the spooky delights they begat. Each of them have fixes like updates to accept Stuff, spawn things they were not spawning, balance, and so on.
[b][u][i]THE FOUR MODS ARE INCOMPATIBLE WITH THIS MOD AND SHOULD NEVER BE RUN ALONGSIDE THIS MOD.[/i][/u][/b]
The four Mods this Mod is centered around are as follows:
1. The [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=775578146]Rimkea Halloween Special Edition Mod[/url] adds Furniture and decorations. All Furniture and decorations have been addressed or improved, primarily by making them accept Stuff.
2. The [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2156624153]Halloweenie Parade Mod[/url], as revised by my friend, the legendary Mlie, adds creatures and a host of candies and delicacies. You can now actually cook the candy that this Mod adds. All of these have been incorproated together, and issues where the Halloweenie creatures could not reliably reproduce or make the ingredients they were supposed to make have been rectified. Biome Tables have also been added to spawn creatures where appropriate, and their ingredients have been put together to make more sense and integrate other Mods.
3. The [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2641624170]021 Halloween On the Rim Mod[/url] adds more candy and numerous Halloweenie weapons from various famous horror movies. These candies can now be made by the player, and the weaponry has been configured to accept Stuff and spawn less, so as not to replace every other weapon in the game. Also, in case you thought you could hide it, I laugh at your audacity, FOR I HAVE BACK UPS!
4. Last but not least, the [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2596779692]Witching Hour Mod[/url] adds further creatures and candy. This Mod integrates them very similarly to the previous two Mods, making the candy something a colony can make.
Furthermore, in case you have too much candy, the candy and goods these Mods add can now be sold at trade caravans and bases throughout your Rim World.
What you are getting when you download this Mod is nothing short of an overhaul. The creatures, candies, and other functions of each of the Mods that this Mod integrates will have no functions, features, and purposes unturned. NOW YOU CAN ACTUALLY MAKE THE CANDY!
Support for many other Mods, especially the Wonka Cringe Mod and their Oompa Loompas, are also included for further candied war crimes.
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Non-essential, but STRONGLY recommended Mods that complement this one include the following:
1. The [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2096157998]Garbage Day Is Here to Stay Pumpkin Mod[/url] OR the [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2134308522]Vanilla Plants Expanded Mod[/url] add pumpkins, and what is Halloween without pumpkins? The lattermost Mod is far more recommended than VFEP because it was the punpkin Mod I personally used more. However, adding either one of these Mods allows the recipe for carving a Jack-o-Lantern or a Rimkea Pumpkin Statue to [i]actually require pumpkins[/i]. It also allows the mass production of Pumpkin Hulls, which are a powerful alternative to Kibble.
2. The [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2834801420]Hellsing Mod[/url], with or without [url=https://www.steamcommunity.com/sharedfiles/filedetails/?id=2872129323]my accompanying expansion of the same[/url], add Sanctifying Susceptibility to the Halloweenie creatures. This makes them more vulnerable to the Mod's attacks. In addition, the "good" Halloweenie creatures, like the Scarecrow that wards off demons or the kind Living Jack-o-Lanterns, deliver attacks similar to the Hellsing Mod's good Factions.