EchoDialogues
[i]AI-Powered Dynamic Conversations for Your Colonists[/i]
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💬 What is EchoDialogues?
Have you ever wondered what your colonists really think while they work, eat, or simply live their daily lives? Now you can find out!
[b]EchoDialogues[/b] transforms your colony into a vibrant place full of authentic conversations. Your colonists will no longer be silent figures: they'll have [b]unique personalities[/b], [b]their own opinions[/b], and plenty to say about life on the rim.
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[*] [b]🗣️ Realistic conversations:[/b] Colonists talk to each other based on their relationships, traits, and current situations
[*] [b]💭 Emotional expression:[/b] Watch how they express their thoughts and reactions to colony events
[*] [b]🐕 Talking animals:[/b] Finally find out what cats and thrumbos have to say!
[*] [b]🎭 Unique personalities:[/b] Each colonist speaks differently according to their background and mood
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⚙️ Fully Configurable
[b]EchoDialogues[/b] adapts perfectly to your playstyle:
🔧 Flexible Bubble System
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[*] [b]Quick exchange:[/b] From 2 simple bubbles up to a maximum of 6 simultaneous bubbles
[*] [b]Maximum 3 bubbles per colonist:[/b] To maintain visual balance
[*] [b]Occasional monologues:[/b] Colonists talk to themselves while working or reacting to their environment
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🐾 Intelligent Animals
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[*] [b]Assign talking animals:[/b] Select which animals can communicate in human language
[*] [b]Animal personalities:[/b] Each animal can have its own way of "talking"
[*] [b]Perfect for creature mods:[/b] I've played with many mods that add dragons, giants, or other types of animals that I'd prefer my colonists treat more like intelligent beings rather than pets
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📝 Advanced Customization
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[*] [b]Custom prompts per colonist:[/b] In the "Character" tab you'll find a new button to assign unique personalities
[*] [b]General prompts:[/b] Configure the general identity of your entire colony from the mod options
[*] [b]Automatic personalities:[/b] The mod assigns personalities based on each colonist's traits
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📖 Conversation Log
[b]Never miss an important conversation![/b]
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[*] [b]Chat log button:[/b] Easily access a complete record of all conversations
[*] [b]Complete history:[/b] Review what your colonists have been discussing
[*] [b]Search and filters:[/b] Find specific conversations quickly
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🚀 Super Easy Installation
Step 1: Get Your API Key
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[*] Go to: [b][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgerikuylerk.com%2FEchoDialogues%2F]EchoDialogues - Connect to Player2[/url][gerikuylerk.com][/b]
[*] Click "Connect to Player2"
[*] Complete authentication (it's free!)
[*] Download or copy your API key
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Step 2: Configure Player2
You have [b]three options[/b] to configure EchoDialogues:
[b]Option A - API File:[/b]
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[*] Place
EchoDialogues_API_Key.txt
in your RimWorld Data folder
[*] Example:
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Data\
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[b]Option B - Manual Mod Configuration:[/b]
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[*] Go to Mod Settings in RimWorld
[*] Paste your API key directly into the corresponding field
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[b]Option C - Player2 Application (Alternative):[/b]
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[*] If you prefer not to manage API keys, you can download the Player2 application: [b][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayer2.game%2F]https://player2.game/[/url][/b]
[*] Keep the application running in the background
[*] The mod will detect it automatically without needing an API key
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Step 3: Enjoy!
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[*] Launch RimWorld with EchoDialogues enabled
[*] Your colonists will start conversing automatically
[*] Adjust settings from the mod options menu
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🌍 Supported Languages
[b]EchoDialogues[/b] speaks your language:
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[*] [b]Officially translated:[/b] English and Spanish
[*] [b]Multi-language configuration:[/b] You can configure your colonists to speak in any language that RimWorld has been translated to
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💰 What if I run out of credits?
Player2 offers daily credit recovery opportunities to keep your colonists talking. You can earn free credits regularly through:
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[*] [b]Daily rolls:[/b] Get free credits every day through Player2's desktop application
[*] [b]Web platform:[/b] Access daily credit opportunities directly from Player2's website
[*] [b]Consistent availability:[/b] The system ensures you can always get more credits to continue enjoying AI content
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[i]Don't worry about running out of credits - Player2's daily credit system keeps the conversation going![/i]
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🔧 Compatibility with Other Mods
✅ Compatible:
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[*] [b]Vanilla Expanded:[/b] New interactions generate additional dialogues
[*] [b]Content mods:[/b] Works with most mods that add new elements to the game
[*] [b]UI mods:[/b] Compatible with interface modifications
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⚠️ Possible Conflicts:
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[*] [b]Other dialogue mods:[/b] I haven't tested compatibility with other mods that add conversation systems for colonists
[*] [b]Recommendation:[/b] Use EchoDialogues as your primary dialogue system to avoid conflicts
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⚠️ Important Note
[b]EchoDialogues[/b] exclusively uses the [b]Player2[/b] API to generate AI conversations. Currently, there are [b]no plans[/b] to make the mod compatible with other AI platforms like OpenAI, Claude, etc.
[i]Thank you for your understanding and apologies if you preferred other AI options.[/i]
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❓ Frequently Asked Questions
[b]Q: Why make animals talk?[/b]
A: Why not? I'd love for my dog to talk. It's fun and adds an extra layer of personality to your colony.
[b]Q: What's the difference between using the Player2 app or the API key?[/b]
A: Both options work equally well. The app avoids having to manage API key files, while the API key method gives you more direct control. Choose whichever you prefer based on your comfort.
[b]Q: Can I disable certain features?[/b]
A: Completely. You can configure every aspect of the mod from talking animals to conversation frequency.
[b]Q: Does it affect game performance?[/b]
A: EchoDialogues is optimized for minimal performance impact. Conversations are generated asynchronously.
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[b]Ready to hear what your colonists really think?[/b]
[i]Download EchoDialogues and bring your RimWorld experience to life![/i]