@@MDPLACEHOLDER_0@@ @@MDPLACEHOLDER_1@@
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#Features
Adds settings for each asteroid size, reducing its size to the user-specified level. This maximum size reduction applies before Asteroid Frequency Multiplier, so that the size-based scaling factor applies to the modified asteroid sizes.
Includes compatibility with PlanetsLibTiers, changing the settings to be tier-based instead of size-based.
Also includes a setting to override the size of the harmful asteroids to the new user-specified size, allowing for size increases instead of just decreases, specifically when using the new PlanetsLibTiers settings. Otherwise, settings above the planet's natural asteroid size make no changes.
#Planet Mod Compatibility
- As of v1.2.0, should be compatible with any and all planet mods containing asteroids in the format of size-type-asteroid or type-asteroid-chunk
#Asteroid Mod Compatibility
Currently supports and adds settings for the following asteroid mods:
- Cupric Asteroids - Adds copper asteroids that can also be processed into tungsten and holmium.
- More Asteroids - Add various asteroids related to planetary resources (uranium around nauvis, tungsten around vulcanus, scrap around fulgora, etc)
- Asteroid Frequency Multiplier - Add settings to increases/decreases the spawn rate of harmless and harmful asteroids.
See FAQ's for more detailed info as to how these two mods interact.
#Important Notes
Regarding interplanetary routes, they will only be modified if both endpoints of a route have been modified, reducing the asteroid size on that route to the larger of the two endpoints.
It appears that if either endpoint of a route has asteroids not defined within the route itself, then it will simply linearly increase the amount of the asteroids from 0 to whatever the endpoint amount is.