In the late game with many mods, quest generation can cause heavy stutters. I tried to rectify that a little bit.
Most quests should now take less than 2 seconds to generate. If that is somehow not the case, please turn on verbose logging in the mod settings and send me the QGT logs :)
Features
- Faster quest generation
- Normalised reward wealth, evened out with silver
Planned Features
- Blocking selected factions from being quest givers
My Mods:
- VPE - Psycast Mentorship
- VPE - Psycasters should practice (XP from Psycasting)
- Meditation scales with Psychic Sensitivity
- Autonomous Animals (formerly VPE - Better Summons)
- VPE - Lasting Skeletons
[hr]
Genes
- Edit Existing Xenotypes
- Gene-Ripper Gene
[hr]
Quality of Life - Better Cargo Interface for Vehicle Framework
- Nomad Friendly Quests
- Remove All Attachments for Customize Weapon
- Replant Trees
- Quick Policies (add/remove for Apparel/Food/Drug or their Categories for Policies)
- Royalty Room Info (Satisfied Title and Upgrade Requirements)
[hr]
XML
- Ceiling Turrets (CE Compatible)
- CE Allow All Metals for Weapons and Armor
- Odyssey Ice Expansion
[hr]
Performance
- Turret Performance Tweaks
- Quest Generation Tweaks
[hr]
Misc
- Transparency Corner Fill Fix
- Custom Quest and Crate Loot