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SecForce Alpha

It was supposed to be a simple job : head out to some hickworld on the Rim and recover a crashed ship. It didn't end up that way, though -- some archaotech defense system blew your transport clean in half and almost slagged your assault shuttle too.

You came down hard, with only the gear in the armory you could salvage and a ton of scrap metal and ship chunks. Your engineer managed to trigger a droppod of supplies -- a bit of food, repair equipment, and thankfully, some sentry guns. The problem is your shuttle is gone and none of you are really the scientific type.

To make matters worse, the whole reason you were dispatched on such an urgent mission is that the planet you are now stranded on...

...is in the direct path of a planetkiller weapon.

Your faction will be a New Tribe.
Start with 6 people, chosen from 6.
Player starting characters have a 100% chance to start with trait: Tough
Planetkiller: An interstellar planetkiller weapon is approaching this planet. It will smash the planet apart like a rifle bullet hitting an egg, annihilating all life. (1000.0 days)

Start with:
-Packaged survival meal x60
-Medicine x30
-Component x30
-Charge driver x2
-Charge railgun x2
-Charge LMG x2
-Marine armor x6
-Survival knife x6
-Vibranium sentry gun x8

Map is scattered with:
-Ship chunk x50
-Steel slag chunk x200