Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE.
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[i]Don't you think the number of ways to kill each other is too limited? I mean, grab a charge rifle is our best bet to use when we kill someone. Oh, don't get me wrong. It's not mean to charge rifles are bad. It's just... There are situations when it's not enough.
Let's think about this, new orbital traders are arriving in this world recently. Their catalog looks interesting. Shiny new technologies, some advanced equipment, and, yes, a whole bunch of new weapons.
Well then... How about introducing the latest trend of killing on this remote planet?
Doesn't this sound like a killing idea?[/i]
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[b]Rimsenal: Murder Diversified[/b] expands late-game combat by introducing four distinct equipment lines, each built around a unique design philosophy. These gear sets aren’t simple upgrades — they come with their own strengths, weaknesses, and mechanics, offering fresh tactical options and new playstyles.
[b]Extended Weapons System[/b]: Step into the arsenals of four interstellar corporations, each bringing their own technologies to the battlefield. Wield weapons like a shard rifle that unleashes crystalline shards in a relentless hailstorm, or a siege shotgun that blasts out armor-piercing slugs capable of tearing through even mechanoid plating.
[b]New tactical approaches[/b]: Adapt and overcome using whatever tools you have. Use modular weapons for the perfect loadout. Launch smoke to break line of sight, or flush enemies out of cover with devastating microwave weaponry. More options mean more ways to kill.
[b]Balanced performance[/b]: Rimsenal equipment is not strictly stronger than vanilla gear. The classic charge rifle remains a reliable and versatile choice. No weapon is flawless — each has its own pros and cons. Choosing the right tool for the right enemy is the key to survival. Choose poorly, and disaster will follow.
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