aEquipment is a equipment mod that adds a bunch of new tools and equipment you can obtain from various different ways. All of which are both balanced and stylized to vanilla barotrauma to the best of my ability.
Detailed Info:(Can't fit all of them in description) https://steamcommunity.com/sharedfiles/filedetails/?id=2970756134
Below is pretty much everything in this mod quickly summarised by category:
Tools/Wiring:
Wreck/Unique Items: (Can be found inside wrecks/ruins/Abandoned Outposts)
Equipment(Wearable):
Blueprint Items: (Cannot be crafted without first learning the blueprint)
Other: (Misc items that don't fit in another category)
I have tried to keep the items in this mod balanced to a vanilla campaign, and to the same style as much as I could, did I succeed? Maybe?
Blueprints?
As I do not wish to overwrite vanilla talents and make the mod less compatible, blueprints are my compromise, you can make equipment blueprints in the fabricator, but until you have the required skill it mentions, you cannot read/learn the blueprint. If you have the required skill, reading it fully will unlock that piece of equipment's recipe (by giving you a new hidden talent). Then you are free to craft whatever it was.
Once again another special thanks to the unwilling testers of this mod who accompanied me on our voyages with this mod enabled.
Please do let me know if there is any issues and I'll try to fix them.
Looking for moderately more lethal items? Maybe check out aWeapons too: https://steamcommunity.com/sharedfiles/filedetails/?id=2944310096