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The Elders

The tribe that these elders hail from is one that believes it honorable for elders to seek refuge elsewhere as a sacrifice for the good of the community. The sons, daughters, and grandchildren of these elders tend to disagree with this philosophy and leave with them to assist with their continued survival. This is one such group.

Your faction will be a New Tribe.
Start with 6 people.
Your people will be between 40 and 108 years old.
Player starting characters have a 60% chance to start with trait: Iron-willed
Player starting characters have a 50% chance to start with trait: Kind
Player starting characters have a 75% chance to start with trait: Optimist
Player starting characters have a 75% chance to start with trait: Hard worker
Player starting characters have a 0% chance to start with trait: Abrasive
Player starting characters have a 0% chance to start with trait: Bloodlust
Player starting characters have a 0% chance to start with trait: Masochist
Player starting characters have a 0% chance to start with trait: Misogynist
Player starting characters have a 0% chance to start with trait: Misandrist
Player starting characters have a 0% chance to start with trait: Gay
Player starting characters have a 0% chance to start with trait: Psychically hypersensitive
Player starting characters have a 15% chance to start with trait: Super-immune
Player starting characters have a 80% chance to have their mood set between 15% and 35%.
Start with research: Smithing
Start with research: Recurve bow
Start with research: Stonecutting

Incident(s) disabled:
-Man in black
-Resource pod crash
-Transport pod crash

Start with:
-Steel ikwa x4
-Plasteel spear
-Pemmican x600
-Beef x200
-Elk meat x200
-Kibble x400
-Hay x600
-Horse x1
-Donkey x2
-Pig x2
-Cow x2

Map is scattered with:
-Pila
-Steel spear
-Short bow
-Short bow
-Greatbow
-Recurve bow