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SM-13

WARNING: This sub is being slowly changed overtime, as to make it more possible to actually use, since you'll likely die the moment a hammerhead notices you. Use this submarine at your own risk.

Welcome to the SM-13. A Submarine that you should not be using at all. Using this one manned welded shut coffin should be the last thing on your "to-do" list, but if you clicked on this mod, either you were intrigued by the weird thumbnail, or you know what you are getting into.
Although more than one player can be in this submarine at once, it is recommended for one person only.

A few bits of info:
- The Hull has roughly 2.5x more Health to compensate for lack of major defenses.
- The Hatch has been set to invulnerable due to the lack of diving suits. (This is mainly due to the rapid flooding that would occur from the hatch breaking, causing almost instant death with little prevention.)
- You cannot use the Active Sonar (I increased its power consumption to an excessive amount, and put the power through a relay)
- Obviously, you don't control the sub via the Navigation Terminal, but via multiple switches and levers.
- The Engine uses less power and produces less force.
- The Reactor produces 5k power max, and consumes fuel at half the typical rate. (Plus it makes significantly less noise, not like it matters, the engine is still loud)
- You may need to weld the ballast hull through the floor above, if this is to stop working at all in later versions of the game, I might update it.

There might be more, but nothing else is coming to mind.

A Small bit of testing has been done on this submarine, just enough to prove that its capable of making it from the start and end of a level without deaths or cheats.