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Horybish Corporation

(Attention! Check disclaimer at the end if you have issues with AI generation)
Horybish Corporation

"Efficiency above all."

This mod introduces a new power to Europa — Horybish Corporation (HC). A private Earth-based conglomerate specializing in advanced survival systems and military technology. Their operatives are disciplined, their tech is reliable, and their methods are... radical.

The mod is currently Work in Progress (WIP). The current version introduces the faction, its arsenal, and a contract system.

Key Features

  • New Faction: Full integration of Horybish Corp into the campaign.
  • Unique NPCs: From green Recruits and standard Soldiers to elite Veterans and secret SpecOps (Ex Umbra) agents.
  • New Gear: High-tech armor and helmets with closed breathing systems and built-in scanners, exclusive to corporate personnel.
  • Localization: Full support for English and Russian languages (EN/RU).

Mission Types

Currently, two types missions are available:

1. Transport & Logistics:
Horybish Corp pays captains for the safe transfer of their assets.

  • Transporting recruit groups.
  • Deploying regular soldier platoons.
  • Elite Escort: Transporting veterans and special agents with unique gear.

2. Elimination & Clearing:
Sometimes experiments go wrong, or employees forget their place. Other factions will pay you to remove the threat.

  • Clearing outposts of deserters and fanatics.
  • Assaulting fortified roadblocks guarded by heavy infantry.
  • Black Ops: Destroying shadow "Ex Umbra" project bases.

Currently working on

Fully custom NPCs with dialogues, interactions and idle phrases.
Fully custom outposts
New, more interesting, missions

Update #4

Added 3 new unique exosuits

Update #3

Added new combat diving suit "Vanguard"
Added blueprints for crafting heavy armor

Update #2

Added new creature and associated missions - HC Cyber Raptor (WIP flamer variant)

Roadmap

Updates are coming soon. Future plans include:

  • Storyline: Uncovering the secrets of Ex Umbra and the Corporation's true goals on Europa.
  • New Enemies: Unique bosses and mutated HC experiments.
  • Expanded Arsenal: More specialized suit modules.
  • New Mission Types
  • Human + Creature squads

Please rate and comment if you enjoy the mod! Feedback helps development.
Disclaimer!

Since some already accused me of using AI generation to make every asset, I feel a need to explain to you guys how it was done:
1. Im not an artist. I do not know how to make nice, fitting, textures. How to make shadows and colour transitions right. I used AI as a TOOL, not as an author of assets.
2. Every asset from the mod was carefully designed, drawn and made first in Photoshop with simple texturing from scratch and then, only then, I used an AI tool to just "render" textures into fitting ones, if I didn`t do that all items would just look cartoon-ish. Mind that 95% of work was done by my human hand an I`m too against AI generated content, they have no soul.
3. If you spotted a problem with model or texturing (my or AI rendering mistake) please tell me, don`t just accuse me of being lazy and using AI slop.
4. Last and most major thing: if you have problem with it - do not install the mod. Noone makes you play with it. I do not have enough money to pay artist to make me texturing. I`m making my mods by enthusiasm, not for benefits. Only fraction profile (last picture) was done completely by AI.

For everybody else - have a good run. I tried to make everything look and feel unique, I will continue to develop mod since milestone reached, wait for a major update. I accept constructive criticism, but please refrain from "ai slop" and other similar comments. Have a good one!