Make pets less hands on and pain in the ass, allowing you to focus on other parts of the game. Built and tested for single player
- Set pet spawn point (Pet Sign)
- Set pet avoid point (No Pet Sign)
- Pet feeder with trackable quantity (signal out)
- Pets eat off containers
- Pet health multiplied by 4 (120)
- Pet health regens 1 per second
- Increase happiness gained when playing from 6 to 100
- Adjust priorities to make them eat more likely (also disabled Peanut freezing when there's humans)